If we can't increase more than ior 8.000 ("fake" mirror) using OR then we use ior 1.000, diffuse 0.000 (recommended) and specular 0.95~0.99. - my settings are best for true mirrors in real life.manalokos wrote:Specular should be allways 1, because tangent rays will allways tend to be 100% reflected.
I use IOR 8 for mirrors, although the reflective surface is usually behind a sheet of glass that also has absortion.
So in reallity the mirror will reflect considering the metal's index of refraction (that is not correctly calculated in octane using the standard shaders), inside a medium of glass that has natural absortion depending on its composition and thickness.
Why would this matter regarding making a good image?
Wooden furniture close-up
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NOTE: I'm sorry for bad english due to mute 
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as long as it looks good (& it really does, Sadece!)
..I really don't care 'bout physics & such, Nuno1980.
Yes it's BAD, but more like in MJ way =)
(informal meaning : good; excellent!)
cheers
..I really don't care 'bout physics & such, Nuno1980.
Yes it's BAD, but more like in MJ way =)
(informal meaning : good; excellent!)
cheers
True mirror (look top)manalokos wrote:Why do you say that?
How do you know your settings are the most correct?
Fake mirror (look bottom)
Can you understand well?
NOTE: I'm sorry for bad english due to mute 
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thank you Glimpse.
i prefer to stay out of this mirror disscussion since i m happy with my mirror
but just a few words, as far as i know there is no only one mirror in the world. tons of tones. i m really deep in this furniture industry and know that the end users like darker or old look mirrors more on their furnitures.
thanks everyone who comments here
i prefer to stay out of this mirror disscussion since i m happy with my mirror
thanks everyone who comments here
http://www.sadece.com.tr
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i7 990x // 12GB Ram // 2x Titan X + Titan + 780 // Octane for C4D // Win7 x64
See my photo about mirror at my home (my post at Tue Mar 31, 2015 11:36 am)manalokos wrote:Images are not enough to explain your conclusions.
Could you please elaborate?
My messages are very importants!!glimpse wrote:..I really don't care 'bout physics & such, Nuno1980.
Yes it's BAD, but more like in MJ way =)
(informal meaning : good; excellent!)
cheers
NOTE: I'm sorry for bad english due to mute 
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Attention to my glossy material settings (differences between fake and true mirror) - see my previous messages.manalokos wrote:I cannot reach any conclusion with your photo.
Please explain your theory, if you are unable to explain, how can you beleive you are correct?
Look new photo captured (real life)
Therefore, I'm 100% true!
NOTE: I'm sorry for bad english due to mute 
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- martincarlson

- Posts: 319
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The image is awesome. Wood looks super. Mirror too. Nice DOF.
And Nuno, I love your authoritarian ways of explaining your views. Keep it up! Your messages are very imortants.
And Nuno, I love your authoritarian ways of explaining your views. Keep it up! Your messages are very imortants.
Martin Carlson, Visual and Audial Designer at Katzenwaffe Creative Studio | www.katzenwaffe.se | Soundcloud | Twitter
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Intel Core i7-5930K / ASUS X99-E WS / 2 x EVGA GeForce GTX TITAN X 12GB / 32 GB RAM / Windows 10 / C4D R16 / Octane Standalone 3.03.3 / OctaneC4D 3.03.3-R1