atnreg wrote:But the previous latest fix you made for Win8 worked fine for my friend with Hub and Win8.1 and LW2015.2. Can't you just make the same things in this version?
This is strange. I don't change the latest fix in this this build, but I have changed some display code to fix other issue with the 11.6 build that perhaps has a side effect with the flickering fix. I will test all again next week
-Juanjo
Ok then it must be that side effect. Thanks
AMD Ryzen Threadripper 2990wx (32c/64t),64GB RAM,NVIDIA GTX 1080ti,Win10
Clarisse 4,Houdini 18 (+Octane 2019),Blender2.81,Fusion360,Onyx,ZBrush,SubstPnt...
Started: Houdini 2019, Clarisse 2016
No business, just fun
It works quite fine, but the flickering IPR is back again. (Using 64 bit Win 8.1)
Yes, I need to test this problem again. The problem is that in Windows 8.1, while the Hub is enabled, I have a problem with the IPR window refresh. Are you working with 11.6 or with 2015?
I can fix the problem without problems if the user works without the Hub, but of course I know the the plugin should work with the Hub enabled.
-Juanjo
Hi,
Thank you for your fast reply.
I'm working with LW 2015.
geo_n wrote:Strange there's only octane.dat and octane.dll on plugins_x32 that I copy pasted to lw bin.
I updated nvidia drivers to latest and the error is gone.
But lw 11.6.3 32 bit still crashes when opening IPR as I said in previous post.
Weird, I will check the 11.6 release on Monday. And the F9/F10 works without problems?
-Juanjo
It only affects lw 11 32bit. 64bit is ok.
Yes only IPR is causing a crash.
There is a quickfix release 2.22.2 of this beta, with the next bugs fixed:
- New attempt to minimize the IPR flickering problem in Windows 8.1 when the Hub is enabled.
- The render failure due to the lack of enough GPU free memory or other issues no longer crash or hangs Layout, now the rendering should abort with an error message.
- In the thin lens camera the stereo output is enabled by default to the right eye. Fixed, now the stereo mode is disabled by default.
- IPR crash in the x32 builds. Fixed.
- IES and texture file paths problem in OSX with external drives. Fixed.
Please, update to this new release to see how it works now.
Thanks, anyway the previous version is working very well, with nice improvement and bugfixes , the best one since the beginning...
I would have a little request, already asked if i remember well: do you think possible to get into IPR the VPR feature which adapts the perspective view angle to the selected camera ?
It would be very handy in many cases...
Thanks
juanjgon wrote:There is a quickfix release 2.22.2 of this beta, with the next bugs fixed:
- New attempt to minimize the IPR flickering problem in Windows 8.1 when the Hub is enabled.
- The render failure due to the lack of enough GPU free memory or other issues no longer crash or hangs Layout, now the rendering should abort with an error message.
- In the thin lens camera the stereo output is enabled by default to the right eye. Fixed, now the stereo mode is disabled by default.
- IPR crash in the x32 builds. Fixed.
- IES and texture file paths problem in OSX with external drives. Fixed.
Please, update to this new release to see how it works now.
-Juanjo
Thank you for the quickfix!
Unfortunately IPR still keeps on flickering.