Beta 2.2 RC1: SoftImage XSI plugin testing thread
Yes.
I want to render ICE Points in Octane.
It is of primary importance for competition power of between GPU Renderers.
I think so.
I want to render ICE Points in Octane.
It is of primary importance for competition power of between GPU Renderers.
I think so.

Sorry, My English is bad..
i7 860 | Ram 4GB | Geforce GTX260 Core 216 | Win7 64x Kor | Octane with Softimage 2011 for x64 , ICE
i7 860 | Ram 4GB | Geforce GTX260 Core 216 | Win7 64x Kor | Octane with Softimage 2011 for x64 , ICE
The problem is, that Octane uses time to shut down correctly.mlody47 wrote:face wrote:Have found a issue with the "Skip Rendered Frames" option.
For rigid bodys, it doesn´t work correct while the calculation of the simulation is ever a little bit different so that the frames doesn´t match.
For that you should freeze the animation.
For Pointclouds, you should use the write to chache function, when the addon is out
I found that, while Octane like to crash when i render a animation. About 3-5 times in 100 frames.
Maybe i can catch the freezes from Octane, kill the process and send the same data again to Octane, so that you can render a animation in one time, without to render skipped frames while Octane crashed.
face
thats right after 20 frames its crashing becouse all processes from export or something are not killed and they lack up the memory??
I got this problem
I have added a 500ms delay for each gpu before i send the new data.
That should fix the problem

mlody47 wrote:give us the ICE thingy
Chris_TC wrote:Yes, is there any chance to get the ICE compatible plugin? A client of mine needs a new version of an animation, and I'd like to do it in Octane. But I need to render it until Friday.
Today...cgndev wrote:Yes.
I want to render ICE Points in Octane.
It is of primary importance for competition between GPU Renderers.
I think so.

face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
A Note to ICE particles:
It runs with hundreds of points, but for larger counts, the export time will explode.
About 1minute for 25.000 particles on one core from a C2Q6600.
The export isn´t multithreaded.
face
It runs with hundreds of points, but for larger counts, the export time will explode.
About 1minute for 25.000 particles on one core from a C2Q6600.
The export isn´t multithreaded.
face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
Very well, it seems to work, thank you very much!face wrote:Here as a addon, this should be work...Gabba wrote:Same problem even with the last .dll it doesn't see octane even if it's ay that it's installed =(
face

intel i7 920 / windows 7 64 bit / 12GB ram / geforce 260gtx
Hm, there is no change in the addon.Gabba wrote:Very well, it seems to work, thank you very much!face wrote:Here as a addon, this should be work...Gabba wrote:Same problem even with the last .dll it doesn't see octane even if it's ay that it's installed =(
face
The only think is, that you have a message in the script editor when you load the octane.exe
face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
Don't know what to say, now it works, before there was a warning telling that it was the wrong version of octane, now, no problems =Sface wrote: Hm, there is no change in the addon.
The only think is, that you have a message in the script editor when you load the octane.exe
face
intel i7 920 / windows 7 64 bit / 12GB ram / geforce 260gtx
Hm, wired.Gabba wrote:Don't know what to say, now it works, before there was a warning telling that it was the wrong version of octane, now, no problems =Sface wrote: Hm, there is no change in the addon.
The only think is, that you have a message in the script editor when you load the octane.exe
face
The background is, i check a byte in the executable, eg the 100th. This byte should be equal on every computer and not equal from Octane version to version.
Also i check 2 files, the 32 and the 64bit executable.
Maybe a share confilct with a variable which i use.
Or you have a programm running that change the executable

face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
I have problems with the ICE implementation...
The resulting normals are incorrect when you use the particle orientation and rotate the pointcloud.
face
The resulting normals are incorrect when you use the particle orientation and rotate the pointcloud.
face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
25000 should be fine for now
at least for me.
new addon is already realased? Is it updated on first page?
I want test this delay

new addon is already realased? Is it updated on first page?
I want test this delay

i7 2600K + 2X gtx 580 + GTX 560 Ti + 8gbram + Win7 +
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47