Smooth & Easy Camera Animation for OR Standalone, ORC v1.21

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Mithrandir
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Version 1.21 is available in the first post. This fixes a problem in the bezier smoothing where gaps existed at the bounding control points. You should notice a good difference in any existing animations you may have made.
-Mtl
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smicha
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Thank you for the update. I'll test it soon..
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r-username
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thank you very much for this.
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gmillas
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Very good job .... Thanks .

;)
Cosoli
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Thanks you guys a lot! :D

After I used the "OI Ready Cam", I think there seems to have been a slight problem:

"After using the OI Ready Cam", the window of octane render loses its function of "button of restore" :?:

Image

Is this my personal problem? Does anyone have the same situation?

___________________________________________________________________

To say more more precisely, this problem occurs under the situation of "minimizing the window of octane"(Show Desktop) while "the window of OI Ready Cam" is still opening .
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whersmy
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Awesome script!

I`m on octane 2.01, and the script crashes. Unusable on 2.01 for me, on 1.06 it works perfectly!

greets
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ff7darkcloud
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I think he meant 2.1? It works perfect for me on 2.06 but tried the three releases of 2.1 (2.10, 2.11.1 and 2.12.1) already and it crashes when you add a scene key or close the window after rendering. I thought this was going to get fixed as more 2.1 releases were out. I hope you can help us! Is frustrating jumping from 2.06 to 2.1. :cry: Still this is a very powerful script!!.
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wendyluvscatz
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gonna give this a go
so glad you shared it <3
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wendyluvscatz
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thanks testing and it works!!
I bought the DAZ studio Alembic exporter today and was trying it out and now can pan dolly obj scenes as well as render an animated figure so is a great help
I added the figure with a transform node to an existing obj scene I had set up with camera and render target and works well.
sadly the Alembic import does not animate in the camera scene
but away to pan around a still scene is still a very welcome addition to my tool box
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whersmy
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octane 2.12 still crashes when adding a new frame after clicking alt-a

I tried with the working octane 2.06 version and that seems to work just fine, but when adding new frames and pressing alt-r to run ORC there are no frames added in the box (key frame) It`s just emtpy

any news on this wonderful script? I had it running a few months ago!
Octane 2022.1.1 nv535.98

x201t - gtx580 - egpu ec
Dell G5 - 16GB - dgpu GTX1060 - TB3 egpu @ 1060 / RTX 4090

Octane Render experiments - ♩ ♪ ♫ ♬
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