Smooth & Easy Camera Animation for OR Standalone, ORC v1.21

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Re: Smooth & Easy Camera Animation for OR Standalone, ORC v1.21

Postby Mithrandir » Thu Aug 14, 2014 9:54 pm

Mithrandir Thu Aug 14, 2014 9:54 pm
Version 1.21 is available in the first post. This fixes a problem in the bezier smoothing where gaps existed at the bounding control points. You should notice a good difference in any existing animations you may have made.
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Re: Smooth & Easy Camera Animation for OR Standalone, ORC v1.21

Postby smicha » Fri Aug 15, 2014 9:04 am

smicha Fri Aug 15, 2014 9:04 am
Thank you for the update. I'll test it soon..
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Re: Smooth & Easy Camera Animation for OR Standalone, ORC v1.21

Postby r-username » Fri Aug 15, 2014 2:15 pm

r-username Fri Aug 15, 2014 2:15 pm
thank you very much for this.
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Re: Smooth & Easy Camera Animation for OR Standalone, ORC v1.21

Postby gmillas » Wed Sep 03, 2014 3:37 pm

gmillas Wed Sep 03, 2014 3:37 pm
Very good job .... Thanks .

;)
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Re: Smooth & Easy Camera Animation for OR Standalone, ORC v1.21

Postby Cosoli » Sun Sep 28, 2014 5:21 pm

Cosoli Sun Sep 28, 2014 5:21 pm
Thanks you guys a lot! :D

After I used the "OI Ready Cam", I think there seems to have been a slight problem:

"After using the OI Ready Cam", the window of octane render loses its function of "button of restore" :?:

Image

Is this my personal problem? Does anyone have the same situation?

___________________________________________________________________

To say more more precisely, this problem occurs under the situation of "minimizing the window of octane"(Show Desktop) while "the window of OI Ready Cam" is still opening .
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Re: Smooth & Easy Camera Animation for OR Standalone, ORC v1.21

Postby whersmy » Tue Oct 07, 2014 12:45 pm

whersmy Tue Oct 07, 2014 12:45 pm
Awesome script!

I`m on octane 2.01, and the script crashes. Unusable on 2.01 for me, on 1.06 it works perfectly!

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Re: Smooth & Easy Camera Animation for OR Standalone, ORC v1.21

Postby ff7darkcloud » Tue Nov 04, 2014 8:22 am

ff7darkcloud Tue Nov 04, 2014 8:22 am
I think he meant 2.1? It works perfect for me on 2.06 but tried the three releases of 2.1 (2.10, 2.11.1 and 2.12.1) already and it crashes when you add a scene key or close the window after rendering. I thought this was going to get fixed as more 2.1 releases were out. I hope you can help us! Is frustrating jumping from 2.06 to 2.1. :cry: Still this is a very powerful script!!.
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Re: Smooth & Easy Camera Animation for OR Standalone, ORC v1.21

Postby wendyluvscatz » Sat Nov 29, 2014 5:08 pm

wendyluvscatz Sat Nov 29, 2014 5:08 pm
gonna give this a go
so glad you shared it <3
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Re: Smooth & Easy Camera Animation for OR Standalone, ORC v1.21

Postby wendyluvscatz » Sat Nov 29, 2014 5:41 pm

wendyluvscatz Sat Nov 29, 2014 5:41 pm
thanks testing and it works!!
I bought the DAZ studio Alembic exporter today and was trying it out and now can pan dolly obj scenes as well as render an animated figure so is a great help
I added the figure with a transform node to an existing obj scene I had set up with camera and render target and works well.
sadly the Alembic import does not animate in the camera scene
but away to pan around a still scene is still a very welcome addition to my tool box
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Re: Smooth & Easy Camera Animation for OR Standalone, ORC v1.21

Postby whersmy » Thu Jan 08, 2015 9:07 pm

whersmy Thu Jan 08, 2015 9:07 pm
octane 2.12 still crashes when adding a new frame after clicking alt-a

I tried with the working octane 2.06 version and that seems to work just fine, but when adding new frames and pressing alt-r to run ORC there are no frames added in the box (key frame) It`s just emtpy

any news on this wonderful script? I had it running a few months ago!
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