I hope to see a shader mixer for the version 1.0. Gods of Octane if you hear me
First Test - Face Portrait
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
This is very good. Thanks for sharing
Win 11 64GB | NVIDIA RTX3060 12GB
I'm back with a woman portrait. I have import in first place the woman without hairs to have the ability to change easily the setups.
I have to remove the orange around her eyes , tweak eyes a little and add the hair in the final touch.
My model is a normal woman ... not a bimbo... thanks to your comprehension and forgive her big nose

I have to remove the orange around her eyes , tweak eyes a little and add the hair in the final touch.
My model is a normal woman ... not a bimbo... thanks to your comprehension and forgive her big nose

Core 2 quad 3.6ghz / Win7 64bit / GTX 480
Normal is usually better and prettier than that bimbo "perfect" look we are so used to, simmetry and perfection usually fall in the uncanny valley http://en.wikipedia.org/wiki/Uncanny_valley really fast, at least for me, and your model and texturing look perfect (in an imperfect way) and feel real ! I love it, once you add hair it's going to look terrific.CaneeleT wrote: My model is a normal woman ... not a bimbo...
windows 7 x64 | 2xGTX570 (warming up the planet 1ºC at a time) | i7 920 | 12GB
@CaneeleT
Nice picture of skin render!
The only thing is that creeps me out a bit is the bottom-up key light.
One question: how did you make her facial hair? Especially under her chin.
Nice picture of skin render!
The only thing is that creeps me out a bit is the bottom-up key light.
One question: how did you make her facial hair? Especially under her chin.
Windows 7 64bit | Maya 2010 64 bit (main) | Maya 2011 | Intel i7-920 | Nvidia Quadro FX1800 | Nvidia GTX480
