First Test - Face Portrait

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CaneeleT
Licensed Customer
Posts: 21
Joined: Mon May 31, 2010 10:08 pm
Location: France

Thanks Nektares , Roubal and Georgosk.

I hope to see a shader mixer for the version 1.0. Gods of Octane if you hear me ;)
Core 2 quad 3.6ghz / Win7 64bit / GTX 480
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kubo
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Location: Madrizzzz

Great render, and yeap, SSS is overrated, and you just proved it
windows 7 x64 | 2xGTX570 (warming up the planet 1ºC at a time) | i7 920 | 12GB
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Nichod
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Joined: Mon May 31, 2010 2:40 pm

Maybe just try simulating the SSS with some subtle texture painting. Looking good.
Windows 7 64bit | AMD Phenom 9550 | 6 gigs ram | Blender, Silo, messiah 4.5 |
Tugpsx
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This is very good. Thanks for sharing
Win 11 64GB | NVIDIA RTX3060 12GB
CaneeleT
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Posts: 21
Joined: Mon May 31, 2010 10:08 pm
Location: France

Thanks Tugpsx , Nichod and kubo :!:

Good idea Nichod , I'll test it immediately. But after that process this lights can't move anymore ;)
Core 2 quad 3.6ghz / Win7 64bit / GTX 480
CaneeleT
Licensed Customer
Posts: 21
Joined: Mon May 31, 2010 10:08 pm
Location: France

I'm back with a woman portrait. I have import in first place the woman without hairs to have the ability to change easily the setups.
I have to remove the orange around her eyes , tweak eyes a little and add the hair in the final touch.

My model is a normal woman ... not a bimbo... thanks to your comprehension and forgive her big nose :lol:

Image
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GeoPappas
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Posts: 429
Joined: Fri Mar 26, 2010 5:31 pm

CaneeleT wrote:...forgive her big nose :lol:
You might be able to reduce the size of the nose by moving the camera back and using a telephoto lens.

Great image BTW.
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kubo
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Joined: Wed Apr 21, 2010 4:11 am
Location: Madrizzzz

CaneeleT wrote: My model is a normal woman ... not a bimbo...
Normal is usually better and prettier than that bimbo "perfect" look we are so used to, simmetry and perfection usually fall in the uncanny valley http://en.wikipedia.org/wiki/Uncanny_valley really fast, at least for me, and your model and texturing look perfect (in an imperfect way) and feel real ! I love it, once you add hair it's going to look terrific.
windows 7 x64 | 2xGTX570 (warming up the planet 1ºC at a time) | i7 920 | 12GB
CaneeleT
Licensed Customer
Posts: 21
Joined: Mon May 31, 2010 10:08 pm
Location: France

Thanks Kubo and GeoPappas

@GeoPappas : yep it's true but it's also flatten the perpective. This lens is preset as a studio's camera.
Core 2 quad 3.6ghz / Win7 64bit / GTX 480
vanlicht
Licensed Customer
Posts: 139
Joined: Fri Feb 26, 2010 8:19 am
Location: Los Angeles

@CaneeleT

Nice picture of skin render!
The only thing is that creeps me out a bit is the bottom-up key light.
One question: how did you make her facial hair? Especially under her chin.
Windows 7 64bit | Maya 2010 64 bit (main) | Maya 2011 | Intel i7-920 | Nvidia Quadro FX1800 | Nvidia GTX480
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