If´ve found a bug with the user normals.
Before i fix it, freeze the scaling.
face
Beta 2.2 RC1: SoftImage XSI plugin testing thread
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
A little update, hope you like it 
face

face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
Yes, they areChris_TC wrote:Are these ICE particles?

face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
Yes!!! Yes!!! I need that! Keep going! ^^
Sorry, My English is bad..
i7 860 | Ram 4GB | Geforce GTX260 Core 216 | Win7 64x Kor | Octane with Softimage 2011 for x64 , ICE
i7 860 | Ram 4GB | Geforce GTX260 Core 216 | Win7 64x Kor | Octane with Softimage 2011 for x64 , ICE
Hm, good question...
A little bit particle fun.
Concrete, to bake the particle colors in a texture and uv the particles, so that every particle can have a other color.
But this is only practicable, when Octane the texures not smoothed or we have a option to disable that.
I have discovered, that large particles clouds are realy slow to export.
50.000 particles takes about 1 minute with a quad polygon on my C2Q 6600.
I don´t know if i can make this process multithreaded. I think no...
Then a batch render maybe, inside Softimage.
Outside don´t work while Softimage crashed when i open a scene with the plugin ala commandline.
Maybe with every plugin, haven´t tested it with others...
face
A little bit particle fun.
Concrete, to bake the particle colors in a texture and uv the particles, so that every particle can have a other color.
But this is only practicable, when Octane the texures not smoothed or we have a option to disable that.
I have discovered, that large particles clouds are realy slow to export.
50.000 particles takes about 1 minute with a quad polygon on my C2Q 6600.
I don´t know if i can make this process multithreaded. I think no...
Then a batch render maybe, inside Softimage.
Outside don´t work while Softimage crashed when i open a scene with the plugin ala commandline.
Maybe with every plugin, haven´t tested it with others...
face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
- El Burritoh
- Posts: 55
- Joined: Fri Jun 11, 2010 12:30 am
- Location: Tennessee
- Contact:
I'm running Softimage 2011 64-bit with Octane beta 2.2....just bought that yesterday as a matter of fact. Awesome tool!
The xsi addon installs just fine of course, but when I point it to the Octane exe, it fails and tells me to use Octane 2.2. I've double-checked, and yes, I am running Octane 2.2. So I'm not sure how to proceed.
The xsi addon installs just fine of course, but when I point it to the Octane exe, it fails and tells me to use Octane 2.2. I've double-checked, and yes, I am running Octane 2.2. So I'm not sure how to proceed.
- El Burritoh
- Posts: 55
- Joined: Fri Jun 11, 2010 12:30 am
- Location: Tennessee
- Contact:
So no idea on what my problem might be?