Holà Amigos,
Here is a first test about road surfaces for extreme closeup.
Sportcars need a ride.
Today, the porous asphalt.
ROAD Surfaces
Forum rules
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Fantastic!!
Seems transparent stones may have birefringence.
But currently OR hasn't birefringence (NOT mix material) support. 



NOTE: I'm sorry for bad english due to mute 
i7-12700KF
2x16GB RAM@DDR4-3600
MSI PRO Z690-A DDR4
Zotac GF RTX 4090 <3
SSDs OCZ RD400 0.5TB and Crucial 2TB SATA3
HDD 1TB SATA2
LG BD-RE BH16NS40
PSU 1kW
CRT 19" Samtron 19"

i7-12700KF
2x16GB RAM@DDR4-3600
MSI PRO Z690-A DDR4
Zotac GF RTX 4090 <3

SSDs OCZ RD400 0.5TB and Crucial 2TB SATA3
HDD 1TB SATA2
LG BD-RE BH16NS40
PSU 1kW
CRT 19" Samtron 19"

One of the best material closeup I've ever seen.
M.
M.
Very nice!
Hello !
Thank you mackraft, nuno1980, wastzz & Obizz.
Here are some new tests. With paint track and fire. Perhaps for crazy burns ? Maybe not.
This kind of mesh doesn't match with all focal lenghts. Each shot must have his particular modelization.
Niuq
Thank you mackraft, nuno1980, wastzz & Obizz.



Here are some new tests. With paint track and fire. Perhaps for crazy burns ? Maybe not.
This kind of mesh doesn't match with all focal lenghts. Each shot must have his particular modelization.
Niuq
- Rikk The Gaijin
- Posts: 1528
- Joined: Tue Sep 20, 2011 2:28 pm
- Location: Japan
The first and last are great, do you mind sharing how did you achieve that?
Thank you mackraft, i try to do my best.Mackraft wrote:The first one is really good. More plz.

Unfortunately, not at the moment. These tests are for prospective work.Rikk The Gaijin wrote:The first and last are great, do you mind sharing how did you achieve that?
The very first test about my next new teaser. Assembling the elements.
Each element was illuminated separately.
For example, a tire needs to be very enlightening to bring out all its textures subtleties. Not a carshape !
I must now review all my materials. Asphalt, rim, tire, bodycar.
Niuq
The tyre, the wheel and the ground are almost good.
Now, i have to put the bodycar. Plus a good color look.
Now, i have to put the bodycar. Plus a good color look.