I may be doing something wrong, but I suspect this is a bug.
Ever since installing version 2.06 / 0.12.142, I have trouble modifying Octane materials
When I change opacity of glass material, then hit reload in the render viewport, the opacity resets to the prior value. This seems to happen with every parameter, so in effect I cannot edit materials.
Mapping of materials is screwy. It doesn't match the dimensions I specify in the SU texture. It seems to be off by a factor of 8x - 10x
Once a SU material is linked to an Octane mat I can't change from a bitmap in the diffuse to an rgb color.
Often, the Octane material parameter popup appears but is unpopulated. Then when/if it eventually appears, it is corrupted and all the buttons lock up or do strange things.
Anyway - I need to know if I'm doing something wrong, or if there is a patch, or if there is a previous version I should roll back to for now.
(2) Geforce GTX780-6GB | i7 5820/6800 | 32GB
Win 10-64 | Octane v3.05.3 | NVidia v381.65