The output looks different for all the materials that use Turbulence. Seems if I zero out the new gamma setting I can get it looking similar again, but not quite the same. Threw me for a minute when I hit render.aoktar wrote:what do you mean? Is your parameters coming wrong? Or output is different?DWMoore wrote:All my materials that use Turbulence broke. Its seems there are new parameters in the Turbulence field (gamma etc..) that aren't compatible with 2.0.6.
Version 2.10.0 - TEST1 - fixed (01.10.14)
Moderators: ChrisHekman, aoktar
Ok, but it has been changed. Nothing to do. Also new shaders will come. You should be ready for this.DWMoore wrote:The output looks different for all the materials that use Turbulence. Seems if I zero out the new gamma setting I can get it looking similar again, but not quite the same. Threw me for a minute when I hit render.aoktar wrote:what do you mean? Is your parameters coming wrong? Or output is different?DWMoore wrote:All my materials that use Turbulence broke. Its seems there are new parameters in the Turbulence field (gamma etc..) that aren't compatible with 2.0.6.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
DWMoore wrote:The output looks different for all the materials that use Turbulence. Seems if I zero out the new gamma setting I can get it looking similar again, but not quite the same. Threw me for a minute when I hit render.
aoktar wrote: Ok, but it has been changed. Nothing to do. Also new shaders will come. You should be ready for this.
Sure I can adapt all the shaders to the new system. I reported it because I couldn't find anywhere in the release information where it said the turbulence shader had been changed.
yes, sorry my bad. I thought that people can read Standalone info. All changes is in main topic.DWMoore wrote:DWMoore wrote:The output looks different for all the materials that use Turbulence. Seems if I zero out the new gamma setting I can get it looking similar again, but not quite the same. Threw me for a minute when I hit render.Sure I can adapt all the shaders to the new system. I reported it because I couldn't find anywhere in the release information where it said the turbulence shader had been changed.aoktar wrote: Ok, but it has been changed. Nothing to do. Also new shaders will come. You should be ready for this.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Version 2.10.0 - Test1 is updated for fixing the problem on "Resend Only Updated Objects".
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Hi Ahmet-
Really liking this new version. Very sweet. Couple things. The displacement doesn't seem to be working and the object tag doesn't work either. Can you check these? I'm using these a lot.
Thanks!
alec
Really liking this new version. Very sweet. Couple things. The displacement doesn't seem to be working and the object tag doesn't work either. Can you check these? I'm using these a lot.
Thanks!
alec
Alec Syme
http://www.fuseanimation.com
-Gigabyte X79-UP4 - Intel i7 3930 3.4 - Windows 8.1 Pro 64bit - EVGA TITAN X7 - 32 Gigs Corsair 1600 4 channel RAM -
http://www.fuseanimation.com
-Gigabyte X79-UP4 - Intel i7 3930 3.4 - Windows 8.1 Pro 64bit - EVGA TITAN X7 - 32 Gigs Corsair 1600 4 channel RAM -
Can you give me a sample? I have checked that's working. Anyone else?ASyme1 wrote:Hi Ahmet-
Really liking this new version. Very sweet. Couple things. The displacement doesn't seem to be working and the object tag doesn't work either. Can you check these? I'm using these a lot.
Thanks!
alec
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Thanks for report.valters wrote:My monitoring
In some past version, we got some functionality to make caching the downloaded materials. So "Make offline" is redundant and unfunctional. What happens when you try to again download same material?
Second, I know this long time problem on monitoring. This really annoying, but still cannot found a solution for that. I can completely remove this functionality if it's disturbing.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw