Version 2.10.0 - TEST1 - fixed (01.10.14)

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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DWMoore
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aoktar wrote:
DWMoore wrote:All my materials that use Turbulence broke. Its seems there are new parameters in the Turbulence field (gamma etc..) that aren't compatible with 2.0.6.
what do you mean? Is your parameters coming wrong? Or output is different?
The output looks different for all the materials that use Turbulence. Seems if I zero out the new gamma setting I can get it looking similar again, but not quite the same. Threw me for a minute when I hit render.
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aoktar
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DWMoore wrote:
aoktar wrote:
DWMoore wrote:All my materials that use Turbulence broke. Its seems there are new parameters in the Turbulence field (gamma etc..) that aren't compatible with 2.0.6.
what do you mean? Is your parameters coming wrong? Or output is different?
The output looks different for all the materials that use Turbulence. Seems if I zero out the new gamma setting I can get it looking similar again, but not quite the same. Threw me for a minute when I hit render.
Ok, but it has been changed. Nothing to do. Also new shaders will come. You should be ready for this.
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DWMoore
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DWMoore wrote:The output looks different for all the materials that use Turbulence. Seems if I zero out the new gamma setting I can get it looking similar again, but not quite the same. Threw me for a minute when I hit render.
aoktar wrote: Ok, but it has been changed. Nothing to do. Also new shaders will come. You should be ready for this.

Sure I can adapt all the shaders to the new system. I reported it because I couldn't find anywhere in the release information where it said the turbulence shader had been changed.
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aoktar
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DWMoore wrote:
DWMoore wrote:The output looks different for all the materials that use Turbulence. Seems if I zero out the new gamma setting I can get it looking similar again, but not quite the same. Threw me for a minute when I hit render.
aoktar wrote: Ok, but it has been changed. Nothing to do. Also new shaders will come. You should be ready for this.
Sure I can adapt all the shaders to the new system. I reported it because I couldn't find anywhere in the release information where it said the turbulence shader had been changed.
yes, sorry my bad. I thought that people can read Standalone info. All changes is in main topic.
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aoktar
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Version 2.10.0 - Test1 is updated for fixing the problem on "Resend Only Updated Objects".
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ASyme1
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Hi Ahmet-

Really liking this new version. Very sweet. Couple things. The displacement doesn't seem to be working and the object tag doesn't work either. Can you check these? I'm using these a lot.

Thanks!
alec
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aoktar
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ASyme1 wrote:Hi Ahmet-

Really liking this new version. Very sweet. Couple things. The displacement doesn't seem to be working and the object tag doesn't work either. Can you check these? I'm using these a lot.

Thanks!
alec
Can you give me a sample? I have checked that's working. Anyone else?
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Janman
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aoktar wrote:Version 2.10.0 - Test1 is updated for fixing the problem on "Resend Only Updated Objects".
Thanks aoktar, "Render Updated Objects" works perfectly again !
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valters
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My monitoring :)
[update] on LIVE DB Offline Materials not working on some not on all.
Not works when offline (some examples[Wood])
abonoz with lake
Bambu Wood
bed frame
black wood v2
brown simple wood
Attachments
Live DB and Info Bug
Live DB and Info Bug
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aoktar
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valters wrote:My monitoring :)
Thanks for report.
In some past version, we got some functionality to make caching the downloaded materials. So "Make offline" is redundant and unfunctional. What happens when you try to again download same material?

Second, I know this long time problem on monitoring. This really annoying, but still cannot found a solution for that. I can completely remove this functionality if it's disturbing.
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