
BUG 1 - Texture problem with symetrical extrude nurbs with caps
Hi,
I'm facing a strange bug.
I'm working on a model with lot of "simple" symetrical extrude nurbs. Everything was ok, but right now, the caps of the new objects are plain white.
I copy-pasted the objects in a new scene, and it's ok.
It sounds like the amount of symetrical objects is limited?