What do you expect from new version except 2015 support?
I am limited by standalone features and can't implement anything what standalone doesn't have.
OctaneRender® for 3ds max® v1.31[Test]
Forum rules
Please post only in English in this subforum. For alternate language discussion please go here http://render.otoy.com/forum/viewforum.php?f=18
Please post only in English in this subforum. For alternate language discussion please go here http://render.otoy.com/forum/viewforum.php?f=18
hi Karba,
any hope of supporting Max's Fast Skin sss when we click on convert materials?
also is Motionblur implemented in the current build? or is that reserved for when 1.5 comes out?
Any update on hair and fur render support?
any hope of supporting Max's Fast Skin sss when we click on convert materials?
also is Motionblur implemented in the current build? or is that reserved for when 1.5 comes out?
Any update on hair and fur render support?
Solomon W. Jagwe
3D Artist/Animator/Modeler | Independent Film Director
http://www.sowl.com | http://www.galiwango.com | http://www.nkozaandnankya.com
3D Artist/Animator/Modeler | Independent Film Director
http://www.sowl.com | http://www.galiwango.com | http://www.nkozaandnankya.com
1.5 is not going to support object motion blur (only camera) or hair. It will be supported only in 2.x. There is nothing I can do about it.solomon wrote:hi Karba,
any hope of supporting Max's Fast Skin sss when we click on convert materials?
also is Motionblur implemented in the current build? or is that reserved for when 1.5 comes out?
Any update on hair and fur render support?
- rodrigotrovao
- Posts: 133
- Joined: Thu Mar 22, 2012 4:27 pm
- Location: Brazil
Isnt working on 2015?
- Elvissuperstar007
- Posts: 2506
- Joined: Thu May 20, 2010 8:20 am
- Location: Ukraine/Russia
- Contact:
support gradient at leastKarba wrote:What do you expect from new version except 2015 support?
I am limited by standalone features and can't implement anything what standalone doesn't have.
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
Page octane render " В Контакте " http://vkontakte.ru/club17913093
1.) Region render (!!!)Karba wrote:What do you expect from new version ?
2.) "Camera correction modifier" support
3.) Hue & saturation node (color correction support)
4.) "show/hide end result" in material editor (show texture/show resulting material. Right now it shows black)
5.) Slate material editor: bitmap node that connects to image texture node
6.) Octane light lister with detailed control
7.) Clay render
These should not be the most complicated ones to integrate, right?
.
Last edited by RobSteady on Mon Mar 24, 2014 9:27 am, edited 7 times in total.
Octane for 3ds Max v2.21.1 | i7-5930K | 32GB | 1 x GTX Titan Z + 2 x GTX 980 Ti
What about Clay render , Shutter time , Gradients , waves ...Karba wrote:What do you expect from new version except 2015 support?
I am limited by standalone features and can't implement anything what standalone doesn't have.
- rodrigotrovao
- Posts: 133
- Joined: Thu Mar 22, 2012 4:27 pm
- Location: Brazil
Anyone got this working on 2015?