- Fixed incorrect refraction of specular materials.
- Grayscale Color value can now be set to a value >1.0 allowing you to set a higher bump power.
- Changed orientation of some sides of box mapping: The top and bottom face are mapped with X pointing right - all others have Y pointing up.
- Fixed incorrect auto-focus of surfaces very very close to the camera.
- Changed AO of the direct lighting kernel to ignore all geometry that has a specular material with the fake shadow option enabled.
- Image textures are now mapped to the UV range [-1,-1]..[1,1], if no transformation is applied in flat/cylindrical/perspective mapping.
- Increased the maximum render resolution to 32768x32768 pixels. Please be aware that you can't render the maximum resolution with current hardware since the film buffer wouldn't fit into VRAM. In case you just want to increase the image resolution in one direction, the film buffer should fit
We have 4 separate archives available for download, for Autodesk® 3ds max® 2010, 2011, 2012 and 2013. For 2014 use files from 2013.
Each archive contains the manual and installation text file, and both 32bit and x64 versions of the plugin,
so you only need to download one archive for your 3ds max® version from the following download links:
3ds max® 2010: http://www.refractivesoftware.com/plugi ... _v1.31.zip (25MB ZIP File)
3ds max® 2011: http://www.refractivesoftware.com/plugi ... _v1.31.zip (25MB ZIP File)
3ds max® 2012: http://www.refractivesoftware.com/plugi ... _v1.31.zip (25MB ZIP File)
3ds max® 2013: http://www.refractivesoftware.com/plugi ... _v1.31.zip (25MB ZIP File)
Yours,
The OctaneRender® Team.