Finished a real time visualization and took the model to Octane to play with it for the first time. Glass and water were very important for this scene but both were needed to be left behind for the moment.
I'm sorry for the low res test at just 256 samples/pixels. 9600M GT here - about 7 hours for the 130 frames

I'll get a workstation in a while.
Can't wait to put it to work seriously. Still, it's funny that the FLV compression did smooth out some grainy parts.
Screens from the interactive application: