
I created a metaball animation in Cinema and some of the animation uses spheres put through a cloner operation do not show up in the octane render. The metaball object does but these cloned spheres do not. Is there something I can do inside Cinema to turn these into meshes that Octane Render will see?
I also notice when I render a sequence of an animation that the first frame that renders is the full 2500 samples that I assigned but any after that are 128 samples or 144 samples. It is not consistent... it just rattles through the rest of them at a much reduced sampled count.
Thanks