Rotation of Texture Environment

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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gueoct
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Joined: Mon Jul 11, 2011 3:10 pm

How to i rotate my Texture Environment? With the new version, the Rotataion option has gone.
The texture 2D Transformation rotates the Image about the wrong axis...
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Jorgensen
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not sure if this helps, but I have adjustet textures using 3ds max > object modifier > uvw xform
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mbetke
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I have this urgent (!) problem too. :(

Also used the 2D transformation but doesnt rotate anything.
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tonycho
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i use hdr light studio 4 it can rotate
but if you in urgent
how about rotate your model ? :D
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MaTtY631990
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Use translation X instead to rotate environment map.
gueoct
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tonycho wrote:how about rotate your model ? :D
are you joking? :-)
I even tried that but MultiScatter did not like Rotating.....
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mbetke
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Wonder why Karba doesnt show up here and give some support. it is important!
I reverted back to 1.20.
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face_off
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I know nothing about the 3ds max plugin - but for all the other plugins you set the projection to Spherical for the IBL image, then rotate via the Y axis. Not sure if that is possible on the 3ds max plugin or not.

Paul
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Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
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MaTtY631990
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Posts: 754
Joined: Thu Apr 08, 2010 8:38 pm

gueoct wrote:How to i rotate my Texture Environment? With the new version, the Rotataion option has gone.
The texture 2D Transformation rotates the Image about the wrong axis...
Use translation X instead to rotate environment map.
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Karba
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Joined: Sat Jun 11, 2011 9:05 am

mbetke wrote:Wonder why Karba doesnt show up here and give some support. it is important!
I reverted back to 1.20.
I am sorry. Some times I don't have enough time to check all forum topics.
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EnvironmentRotation.jpg
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