OctaneRender® for 3ds max® v1.22a[Test]

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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gabrielefx
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Hi Karba,
I haven't downloaded yet the latest version but with the previous one I noticed that animating an auto illuminated object the energy changed changing its dimension.
For example I wanted to animate a laser extruding a cylinder. When the cylinder was tiny there was a great emission of light. At the animation's end when the cylinder was entirely extruded the global emission was very low.
Is it possible to unlink the energy emission from the object's dimension? (scale)
I want a constant emission enlarging or reducing the object without add a keyframe to the power.

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mikinik
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gabrielefx, probably it is not possible. I was asking about it http://render.otoy.com/forum/viewtopic. ... 30#p164633
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bicket
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mykola1985
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Volumetric Lighting is working like a charm with this release! :)

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mykola1985
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as for the fume (scattering) it also renders faster! For me this release is amazing!!!

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gabrielefx
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mikinik wrote:gabrielefx, probably it is not possible. I was asking about it http://render.otoy.com/forum/viewtopic. ... 30#p164633
is possible creating a formula that reads the bounding box geometry and adapts the power.
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nildoe
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mykola,

how did u make that fume? is it fumefx??? can octane now render fumefx????

N
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bcravin
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Please tell me how you rendered that smoke?? I thought Octane couldn't render fumeFX
boris
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gabrielefx wrote:
mikinik wrote:gabrielefx, probably it is not possible. I was asking about it http://render.otoy.com/forum/viewtopic. ... 30#p164633
is possible creating a formula that reads the bounding box geometry and adapts the power.
Agreed. I do not see the problem here either.
probably it's more the geometries area we are talking about and not the the bounding box.
what we want is to choose power between a total amount of Watts and a W/cm2 or similar (W/m2).
the math behind this is not THAT fancy ;)
maybe implementing is?
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mykola1985
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2 Nildoe and bcravin.

Octane does not support FumeFX

As soon as I have time, I will post a small description of how to make fume work with Octane directly (without any post work like compositing)
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