Hi Karba,
I haven't downloaded yet the latest version but with the previous one I noticed that animating an auto illuminated object the energy changed changing its dimension.
For example I wanted to animate a laser extruding a cylinder. When the cylinder was tiny there was a great emission of light. At the animation's end when the cylinder was entirely extruded the global emission was very low.
Is it possible to unlink the energy emission from the object's dimension? (scale)
I want a constant emission enlarging or reducing the object without add a keyframe to the power.
regards
OctaneRender® for 3ds max® v1.22a[Test]
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- gabrielefx
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quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
gabrielefx, probably it is not possible. I was asking about it http://render.otoy.com/forum/viewtopic. ... 30#p164633
r9 3900x/64Gb/2070s/2070/win10x64/3dsmax2021
Already Asked 8 month ago ...
http://render.otoy.com/forum/viewtopic.php?f=27&t=30909
http://render.otoy.com/forum/viewtopic.php?f=27&t=30909
- mykola1985
- Posts: 197
- Joined: Mon Sep 24, 2012 6:04 pm
- mykola1985
- Posts: 197
- Joined: Mon Sep 24, 2012 6:04 pm
as for the fume (scattering) it also renders faster! For me this release is amazing!!!


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- gabrielefx
- Posts: 1701
- Joined: Wed Sep 28, 2011 2:00 pm
is possible creating a formula that reads the bounding box geometry and adapts the power.mikinik wrote:gabrielefx, probably it is not possible. I was asking about it http://render.otoy.com/forum/viewtopic. ... 30#p164633
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
mykola,
how did u make that fume? is it fumefx??? can octane now render fumefx????
N
how did u make that fume? is it fumefx??? can octane now render fumefx????
N
Corei7, 6x GTX1070 (2 Inside and 4 in a CUBIX Xpander), 32GB Ram, Win10 64Bit Home, 3dsMax2017 64Bit, Octane for max 3 and LOVING IT!!!!
MSI GT72S 6QE Dominator Pro G win10Home, gtx 980m.
MSI GT72S 6QE Dominator Pro G win10Home, gtx 980m.
Please tell me how you rendered that smoke?? I thought Octane couldn't render fumeFX
Agreed. I do not see the problem here either.gabrielefx wrote:is possible creating a formula that reads the bounding box geometry and adapts the power.mikinik wrote:gabrielefx, probably it is not possible. I was asking about it http://render.otoy.com/forum/viewtopic. ... 30#p164633
probably it's more the geometries area we are talking about and not the the bounding box.
what we want is to choose power between a total amount of Watts and a W/cm2 or similar (W/m2).
the math behind this is not THAT fancy

maybe implementing is?
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- mykola1985
- Posts: 197
- Joined: Mon Sep 24, 2012 6:04 pm
2 Nildoe and bcravin.
Octane does not support FumeFX
As soon as I have time, I will post a small description of how to make fume work with Octane directly (without any post work like compositing)
Octane does not support FumeFX
As soon as I have time, I will post a small description of how to make fume work with Octane directly (without any post work like compositing)
i7 3770K, 12GB RAM, ASUS STRIX GTX 780 - 6GB OC Edition + ASUS GTX 780 Ti - 3GB, win 7 ultimate 64bit