OcDS FIRST RENDERS - FIRST PRIDE :) post here...

DAZ Studio Integrated Plugin (Integrated Plugin maintained by OTOY)

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Please keep character renders sensibly modest, please do not post sexually explicit scenes of characters.
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t_3
Posts: 2871
Joined: Tue Jul 05, 2011 5:37 pm

michael_g wrote:I converted the Hishy displacement maps to normals maps using Shader map pro but for some reason the normal maps kept overriding the bump maps, so I used just the bump maps.
octane currently can only uses a normal or a bump map: if both are applied, octane uses normal maps in favor of bump maps...
The obvious is that which is never seen until someone expresses it simply

1x i7 2600K @5.0 (Asrock Z77), 16GB, 2x Asus GTX Titan 6GB @1200/3100/6200
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michael_g
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Joined: Sun Dec 15, 2013 8:07 am

Render number 2, getting the hang of it now I think. I still feel it`s a very expensive product and the fact your forced to buy the standalone octane when you don`t actually need it is beyond me.
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blue.png
SimonJM
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Joined: Tue Mar 19, 2013 12:28 am

You are buying a licence to use the engine, that happens to come bundled with the plug-in to ensure compatability. A a side-effect you also get the bonus of being able to use the standalone which will generally be a higher version.
michael_g
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Posts: 28
Joined: Sun Dec 15, 2013 8:07 am

Victoria 4 with Danaes Dublin
Midnight queen hair.
2 very large mesh lights (1 low power, 1 high power)

Set up in DAZ 4.6, exported and rendered by Octane for DAZ studio. 14.5k samples in just 4.54 hours
Attachments
red.jpg
Jimbo989
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Joined: Wed Jan 01, 2014 5:10 pm

I use DAZ Studio to pose my characters, and the plugin works very well. I did this render in the standalone version. For some reason was not able to add a background image, need to try again, any tips on this? Does the size or format need to be specific? Anyway, she looks good with just the blue sky background I think!
Attachments
Daveigh1.jpg
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cyprine
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Image
so much to learn !
michael_g
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Posts: 28
Joined: Sun Dec 15, 2013 8:07 am

Bluebird 3d`s a bright loft not so bright :D

What started out as sun/sky render turned into a warm night time render instead, 5 light mesh spheres with varying wattage (3x60, 1x40 and 1x25), small amount of bloom and glare.

Set up in DAZ 4.6, exported and rendered by Octane for DAZ studio to 20.1k samples in just 12 hours.
Attachments
loft.png
SiliconAya
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Posts: 175
Joined: Tue Jul 30, 2013 12:00 pm
Location: Australia

Some close ups I did when V6HD came out.
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v6hd01-details01-final.png
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DrHemulen
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Joined: Thu Dec 26, 2013 7:09 pm

That looks extremely good. Can you share something about your material settings?
GTX 780, 6 gigs of VRAM - Win 7 Home Premium 64 bits
RayTracey
OctaneRender Team
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Joined: Sat Jan 16, 2010 10:58 pm
Location: Auckland, New Zealand
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SiliconAya wrote:Some close ups I did when V6HD came out.
daz_skin.jpg
Looks excellent. What skin shader are you using? Is it one from the Live DB?
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