OctaneRender™ Standalone 1.23

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roeland
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It depends on the host application. The only ABC file I have seen yet which contained material assignments was coming from 3DS Max + Exocortex Crate. Can you attach some file exported from Maya?

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Roeland
p3taoctane
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Roeland_Material_Test_ABC.abc
(20.59 KiB) Downloaded 183 times
Here ya go Roeland.
From Maya 2014 mate.
Enjoy what is left of boxing day

Peter
Windows 7 Pro_SP 1_64 bit_48 GB Ram_Intel Xeon X5660 2.80 GHZ x2_6 580GTX_1 Quadra 4800
Rikk The Gaijin
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I was playing with a test animated mesh, and it works, but I don't get any motion blur, is that normal? Does the motion blur works only for the camera movement?

And, how do you render out the animation?
Rikk The Gaijin
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WHOA! I have a crash. :o
It happens systematically every time I try to move the animation slider.
Roeland, I cannot post here the file, so I will send it to you by a Private Message.
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roeland
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p3taoctane wrote:Roeland_Material_Test_ABC.abc

Here ya go Roeland.
From Maya 2014 mate.
Enjoy what is left of boxing day

Peter
There is unfortunately no material data in this file. Did you have different materials on the faces of the cube?

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Roeland
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roeland
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Rikk The Gaijin wrote:WHOA! I have a crash. :o
It happens systematically every time I try to move the animation slider.
Roeland, I cannot post here the file, so I will send it to you by a Private Message.
OK, thanks. This is a bug in the geometry updates, and will be fixed for the next release.

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Roeland
p3taoctane
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Gidday Roeland
Yep each face had a different material on it.
It says that Maya 2014 is supposed to export materials as part of it's ABC export... I'll see what I can find out

Thanks

Peter
Windows 7 Pro_SP 1_64 bit_48 GB Ram_Intel Xeon X5660 2.80 GHZ x2_6 580GTX_1 Quadra 4800
Rikk The Gaijin
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roeland wrote:
Rikk The Gaijin wrote:WHOA! I have a crash. :o
It happens systematically every time I try to move the animation slider.
Roeland, I cannot post here the file, so I will send it to you by a Private Message.
OK, thanks. This is a bug in the geometry updates, and will be fixed for the next release.

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Roeland
Great! ;)
What about this
Rikk The Gaijin wrote:I was playing with a test animated mesh, and it works, but I don't get any motion blur, is that normal? Does the motion blur works only for the camera movement?

And, how do you render out the animation?
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roeland
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Motion blur is still limited to camera motion blur.

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Roeland
haikalle
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I think there is a problem importing animated alembic scenes from modo. I can't get it to work.
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