Stabile version 1.01 (SDK 1.20.3) **** 17.01.14 ****

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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shawnfrueh
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Posts: 157
Joined: Thu Jan 31, 2013 10:29 pm

Hey Aoktar I have a bug report based on the Mix materials. I made a sample scene as well. You can work with mix materials just fine when you create them, however I get the problem after I save and then re-open the file.
Attachments
octMixTest.zip
(155.21 KiB) Downloaded 194 times
_BugReport.zip
(31.29 KiB) Downloaded 185 times
Floating.Point
Licensed Customer
Posts: 34
Joined: Sat May 29, 2010 7:11 am
Location: Australia

Hey there,

No matter what I try, the plugin won't load in C4Dr15 under MacOSX10.8.4
No Octane menu where it should be; Nothing in the console; Nada :(

Am I missing something here?
1 x 3930K | 1 x TitanX | 1 x GTX 970
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bepeg4d
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Floating.Point wrote:Hey there,

No matter what I try, the plugin won't load in C4Dr15 under MacOSX10.8.4
No Octane menu where it should be; Nothing in the console; Nada :(

Am I missing something here?
weird, no problems here with 10.8.5 :roll:
could you work with the standalone 1.20 or 1.21?
could you try with r14 instead?
ciao beppe
Floating.Point
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Joined: Sat May 29, 2010 7:11 am
Location: Australia

Yeah, standalone is working fine. Its really weird. Ill try again tomorrow, perhaps I'm doing something stupid because I'm tired :?
1 x 3930K | 1 x TitanX | 1 x GTX 970
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bepeg4d
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hi, another thing you can do is to temporaly remove all the other plugins, maybe someone is blocking c4d-octane :roll:
ciao beppe
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brasco
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Posts: 198
Joined: Wed Apr 13, 2011 2:56 pm

Hi Aoktar,

I totally appreciate all the hard work you are doing on the plugin, I'm just wondering if the plugin will be usable on Win8.1 when 1.0 is released?
Again sorry to pester, and I only ask because it's such an awesome tool to have in CINEMA and would love to be able to use it :)

Is there any more information 8.1 users can provide to help you out?

cheers
brasc
Rig#1 Win 10 x64 | GTX 1080Ti | GTX 1080Ti | GTX 1080Ti | i7 7900K 4.7GHz | 64GB
Rig#2 Win 10 x64 | GTX 1080Ti | GTX 1080Ti | GTX 1080Ti | i7 3930K 4.4GHz | 32GB
Rig#3 Win 10 x64 | GTX 1070| GTX 1070| GTX 1070| i7 2600K 4.8GHz | 32GB
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shawnfrueh
Licensed Customer
Posts: 157
Joined: Thu Jan 31, 2013 10:29 pm

Hey Aoktar, I have so funny things happening with emissions in octane. I want to make the light source invisible but still emit light but I get some crazy results when doing so. (This is using RC2 test3)

I am using a cube as my light source with beveled edges. The only thing that changes in the scene is the cube.

Emission with no transparency:
Octane_Em.jpg
Emission with transparency:
Octane_Em_Invis.jpg
Emission with Object tag and with no transparency:
Octane_Em_GU.jpg
Emission with Object tag and transparency:
Octane_Em_Invis_GU.jpg
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aoktar
Octane Plugin Developer
Posts: 16063
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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Sorry for delay for reply, but i'm working for next version. If it's not much critical, please wait until next.
Most parts of plugin is revised with this transation. And i hope that will be much better
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
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areafilm
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Posts: 115
Joined: Fri Apr 09, 2010 2:28 pm
Location: Varese - ITALY
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Hi there! I've disperatly mean of import QTanimation Texture or Animation sequence in a material.. Wich the metod? :oops:
Thanks
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areafilm
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Aaaaaaaaaaaaaaaaaaaaaah!!!! ok excuse me!!! with Jpeg sequence works perfectly!!! :D
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