Bake to texture

A public forum for discussing and asking questions about the demo version of Octane Render.
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fallenaries
Posts: 1
Joined: Thu May 13, 2010 10:37 pm

I would also strongly suggest to support diffuse baking.
This feature may seem useless for offline rendering, but when it comes to interactive CG market, baking out lightmaps is still essential. I can totally see with Octane's interactive lighting system plus diffuse baking make it a very attractive renderer for most of the game company.
;)
GeorgoSK
Licensed Customer
Posts: 220
Joined: Sat Apr 24, 2010 4:01 pm
Location: Prague/Bratislava ;- )

fallenaries wrote:I would also strongly suggest to support diffuse baking.
This feature may seem useless for offline rendering, but when it comes to interactive CG market, baking out lightmaps is still essential. I can totally see with Octane's interactive lighting system plus diffuse baking make it a very attractive renderer for most of the game company.
;)
This :) +
Intel C4Q , 4G ram, GTX 285,
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erikals
Licensed Customer
Posts: 6
Joined: Tue Jul 27, 2010 7:14 am

...i have a wish for seeing this as well :]

(i understand it might take some time though..)
michax
Licensed Customer
Posts: 14
Joined: Mon Jun 07, 2010 3:17 am

It would be great and very first feature on the market of unbiased renderers.

I know we only can get diffuse map. But it's core of interactive previews and games. I pray for baking everyday :)
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