Well, with 8 GPUs you can afford to turn one off for rendering

I am not so Lucky....

I will try turning one GPU off rendering with 0.6.7c and see how it goes.
I am on the newest Nvidia driver by the way.
Moderators: ChrisHekman, aoktar
Hi aoktar,aoktar wrote:@Chrisvis: this is render settings. http://render.otoy.com/manuals/Cinema4D/?page_id=111
This error window show something gone wrong on render side. Maybe a memory or texture limit problem.
In Octane settings window->others->show log this can show maybe something or check your gpu ram
Hey aoktar,aoktar wrote:@kristoph:
I like to see results of windows version firts. Also mac version has a little problem. After getting away and tested i'm going to upload. I hope for this day.
@Chrisvis: sound is good. When Picture Viewer is perfect i can remove preview maker. Also i don't think it is related a texture usage problem. I have used 2xgtx 590 and some times one gpu in rendering will become unusable. Generally a memory problem when has many and big textures.
Also render speed is great. How can you use 8 gpu and your temperatures is how so lower?
ok soo we have still some problems, i must checking and testing more. is it occurred with which settings?ChrisVis wrote:Ok, so now my animation with the picture manager stuck on frame 66 (0.6.7c), gpus are unloaded and nothing happens, staying there till 22 Minutes now. No Crash, but Render Hang Up... I can close the picture Manager and start again or resume... but loose a lot of time, if I don`t babysitt my render.Will try the same scene without the textures later...
I have the exact same problem.ChrisVis wrote:Ok, so now my animation with the picture manager stuck on frame 66 (0.6.7c), gpus are unloaded and nothing happens, staying there till 22 Minutes now. No Crash, but Render Hang Up... I can close the picture Manager and start again or resume... but loose a lot of time, if I don`t babysitt my render.Will try the same scene without the textures later...