OctaneRender® for 3ds max® v1.12[Test]

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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cfrank78
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Posts: 328
Joined: Sat Nov 17, 2012 11:44 pm

Here is the Video! I uploaded it to my youtube channel and it is not "listed"! So just you guys see the link here. Please Karba tell me when you saw enough and when i can delete it again!

I also added the szene rar fie for your convenience. I hope it helps you!

Regards Chris!
Shower N110912.rar
(696.41 KiB) Downloaded 201 times
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Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

cfrank78 wrote:Here is the Video! I uploaded it to my youtube channel and it is not "listed"! So just you guys see the link here. Please Karba tell me when you saw enough and when i can delete it again!

I also added the szene rar fie for your convenience. I hope it helps you!

Regards Chris!
Shower N110912.rar
I did everything like in your video, even under German interface. No crashes. That becomes annoying.
I will continue attempts to catch it.
cfrank78
Licensed Customer
Posts: 328
Joined: Sat Nov 17, 2012 11:44 pm

Yeah. Really strange. I switched to english interface and it crashed too!

Went back to 1.11c and did exactly the same, no crash!

If you need furthermore information, tell me!

Chris!
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Karba
OctaneRender Team
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Joined: Sat Jun 11, 2011 9:05 am

cfrank78 wrote:Yeah. Really strange. I switched to english interface and it crashed too!

Went back to 1.11c and did exactly the same, no crash!

If you need furthermore information, tell me!

Chris!
I will send you a PM soon with special plugin version to test.
Sauger
Licensed Customer
Posts: 111
Joined: Thu Feb 03, 2011 7:16 pm

I don´t get error, use latest Quadro beta drivers.
3x I7/16gb/GTX570/XFX5870/GTX Titan
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oguzbir
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Posts: 715
Joined: Fri Jun 25, 2010 12:30 am
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Karba wrote: Everybody, who has similar crash with movable proxy, please write you system specification (what 3dsmax version do you use 2010,2011,2012,2013 32/64, and what GPU do you use).
I still can't reproduce this bug, unfortunately.
MY system is i7 3930K with win 7 x64 pro SP1.
gtx680 main display + Titan
Cuda devices are setup as Titan Active. GTX680 Active with Low priority.
nvidia driver ver. 314.22

I dont use GPU overclock while working with octane viewport
Just when final rendering.

I too can't produce the crash every time.
But mostly It crashes if I hide an object via layer manager while the OCT. Viewport in on.
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oguzbir
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Hi Karba,

Here is another bug I've found. I'm not sure if somebody else said it.

If I use texture for bump on Glossy Material. The alpha of that object get a litte weird.

The first image is without the bump map. Value=0
The 2n image is with bump with image imagetexture doesnt matter if its float image texture
3rd image is the the alpha channel as you'd see.
Attachments
R1.jpg
R2.jpg
3.jpg
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datmixx
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Location: Switzerland
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Hi,

I tried to reproduce crash with proxy with the file of "cfrank78" and do the same as in the video and have no problem, no crash.

But I also notice, sometimes, the problem of alpha as "oguzbir" report.


Config:

Win 7 64bit / 3dsMax 2013 64

gtx 460 for display
2x TITAN + 1x GTX 580

nvidia drivers version 314.07
cfrank78
Licensed Customer
Posts: 328
Joined: Sat Nov 17, 2012 11:44 pm

I don´t know what Karba did, but the File he sent me works fine. Worked now 3 hours without any crash! It seems he found the Problem. What a great support!

Chris!
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oguzbir
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As far as I can see the crashing has gone in 1.13
Before I see 1.13 post I had just able to recreate the crash error.

And I uploaded the file crashing file here so it's recreateable in 1.12..
Here I post the scene.

To test the crash.:

Open the scene.
run octane viewport.
Select and hide the ground plane. It's not moveable proxy.
So please refresh the octane viewport. Viola.. Crash for me in 1.12

I must say that the crashing is gone in 1.13
Cheers for Karba..
Attachments
ARGE_001_recover_recover_Bug_Spotted.zip
(23.72 KiB) Downloaded 186 times
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