Here is the Video! I uploaded it to my youtube channel and it is not "listed"! So just you guys see the link here. Please Karba tell me when you saw enough and when i can delete it again!
I also added the szene rar fie for your convenience. I hope it helps you!
Regards Chris!
OctaneRender® for 3ds max® v1.12[Test]
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Please post only in English in this subforum. For alternate language discussion please go here http://render.otoy.com/forum/viewforum.php?f=18
Please post only in English in this subforum. For alternate language discussion please go here http://render.otoy.com/forum/viewforum.php?f=18
I did everything like in your video, even under German interface. No crashes. That becomes annoying.cfrank78 wrote:Here is the Video! I uploaded it to my youtube channel and it is not "listed"! So just you guys see the link here. Please Karba tell me when you saw enough and when i can delete it again!
I also added the szene rar fie for your convenience. I hope it helps you!
Regards Chris!
I will continue attempts to catch it.
I will send you a PM soon with special plugin version to test.cfrank78 wrote:Yeah. Really strange. I switched to english interface and it crashed too!
Went back to 1.11c and did exactly the same, no crash!
If you need furthermore information, tell me!
Chris!
MY system is i7 3930K with win 7 x64 pro SP1.Karba wrote: Everybody, who has similar crash with movable proxy, please write you system specification (what 3dsmax version do you use 2010,2011,2012,2013 32/64, and what GPU do you use).
I still can't reproduce this bug, unfortunately.
gtx680 main display + Titan
Cuda devices are setup as Titan Active. GTX680 Active with Low priority.
nvidia driver ver. 314.22
I dont use GPU overclock while working with octane viewport
Just when final rendering.
I too can't produce the crash every time.
But mostly It crashes if I hide an object via layer manager while the OCT. Viewport in on.
My Portfolio
windows 10 Pro. |1070 + 1070 + 1070 + 1070 | i7 @4.5Ghz
windows 10 Pro. |1070 + 1070 + 1070 + 1070 | i7 @4.5Ghz
Hi Karba,
Here is another bug I've found. I'm not sure if somebody else said it.
If I use texture for bump on Glossy Material. The alpha of that object get a litte weird.
The first image is without the bump map. Value=0
The 2n image is with bump with image imagetexture doesnt matter if its float image texture
3rd image is the the alpha channel as you'd see.
Here is another bug I've found. I'm not sure if somebody else said it.
If I use texture for bump on Glossy Material. The alpha of that object get a litte weird.
The first image is without the bump map. Value=0
The 2n image is with bump with image imagetexture doesnt matter if its float image texture
3rd image is the the alpha channel as you'd see.
My Portfolio
windows 10 Pro. |1070 + 1070 + 1070 + 1070 | i7 @4.5Ghz
windows 10 Pro. |1070 + 1070 + 1070 + 1070 | i7 @4.5Ghz
Hi,
I tried to reproduce crash with proxy with the file of "cfrank78" and do the same as in the video and have no problem, no crash.
But I also notice, sometimes, the problem of alpha as "oguzbir" report.
Config:
Win 7 64bit / 3dsMax 2013 64
gtx 460 for display
2x TITAN + 1x GTX 580
nvidia drivers version 314.07
I tried to reproduce crash with proxy with the file of "cfrank78" and do the same as in the video and have no problem, no crash.
But I also notice, sometimes, the problem of alpha as "oguzbir" report.
Config:
Win 7 64bit / 3dsMax 2013 64
gtx 460 for display
2x TITAN + 1x GTX 580
nvidia drivers version 314.07
As far as I can see the crashing has gone in 1.13
Before I see 1.13 post I had just able to recreate the crash error.
And I uploaded the file crashing file here so it's recreateable in 1.12..
Here I post the scene.
To test the crash.:
Open the scene.
run octane viewport.
Select and hide the ground plane. It's not moveable proxy.
So please refresh the octane viewport. Viola.. Crash for me in 1.12
I must say that the crashing is gone in 1.13
Cheers for Karba..
Before I see 1.13 post I had just able to recreate the crash error.
And I uploaded the file crashing file here so it's recreateable in 1.12..
Here I post the scene.
To test the crash.:
Open the scene.
run octane viewport.
Select and hide the ground plane. It's not moveable proxy.
So please refresh the octane viewport. Viola.. Crash for me in 1.12
I must say that the crashing is gone in 1.13
Cheers for Karba..
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My Portfolio
windows 10 Pro. |1070 + 1070 + 1070 + 1070 | i7 @4.5Ghz
windows 10 Pro. |1070 + 1070 + 1070 + 1070 | i7 @4.5Ghz