This looks promising...testing asap.
OctaneRender™ Standalone 1.11
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NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
- JulioCayetano

- Posts: 83
- Joined: Sun Feb 19, 2012 7:36 pm
Great job Octane team!
This looks promising...testing asap.
This looks promising...testing asap.
MoBo: Gigabyte X58A-UD3R // CPU: i7-930 // RAM: Kingston 12gb DDR3 // Display GPU: GTX 480 1,5gb + Rendering only GPU: Gigabyte GTX 670 4gb.
Thanks Octane Team
testing now
testing now
http://www.antoni3D.com
Win 7 64 |GTX 680 4 Gb (Display) | 3 x GTX690 4Gb | Intel i5 |Corsair 16GB
Win 7 64 |GTX 680 4 Gb (Display) | 3 x GTX690 4Gb | Intel i5 |Corsair 16GB
- gabrielefx

- Posts: 1701
- Joined: Wed Sep 28, 2011 2:00 pm
thank you
nice upgrade for my incoming Titans
nice upgrade for my incoming Titans
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
- PolderAnimation

- Posts: 380
- Joined: Mon Oct 10, 2011 10:23 am
- Location: Netherlands
- Contact:
Thnx! It's a hard dissision to make, but I think it would indeed be good to stop spending time in fixing the code for the old pre-fermi cards.
Win 11 | Dual RTX 5090 | AMD Ryzen 9 9950X| 192GB
wow, Marcus, these are greate features and fixes.
Especially that "no black glossy edges thing"
Well done. Gonna try it soon.
Especially that "no black glossy edges thing"
Well done. Gonna try it soon.
Could you explain what has been changed. Is there a solution regarding our interface problemabstrax wrote:
- Improved accuracy of intersecting volumes with different IORs
http://render.otoy.com/forum/viewtopic.php?f=27&t=2590
Thanks
As far as I am aware these old cards are just not going to be supported. Their usage is going to do nothing other than decrease.PolderAnimation wrote:Thnx! It's a hard dissision to make, but I think it would indeed be good to stop spending time in fixing the code for the old pre-fermi cards.
(HW) Intel i7 2600k, 16GB DDR3, MSI 560GTX ti (2GB) x 3
(SW) Octane (1.50) Blender (2.70) (exporter 2.02)
(OS) Windows 7(64)
(SW) Octane (1.50) Blender (2.70) (exporter 2.02)
(OS) Windows 7(64)
Fantastic work! Thank you so much.
The only thing I'd love see within next releases is ... image texture displacement and random image texture displacement for instances.
The only thing I'd love see within next releases is ... image texture displacement and random image texture displacement for instances.
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540