Industrial Components

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mbetke
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Posts: 1293
Joined: Fri Jun 04, 2010 9:12 am
Location: Germany
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I did some industrial components showcaseing for a new brochure for a client. They do air ventilation tech for all purposes. Pretty techy stuff. They gave me CAD data to work with.
Was nice with Octane. This was a pre-final version. It was to realistic for them so I had to delete logos and make the electric boxes grey. But I liked this one more so I think I share. Some grain because I didn't render them out. Colors needed to fit their CI.

The room is the final version. All rendered with Pathtracing. Small images 30min, room a hour or two. 2x 580GTX....

Image

Image

Image
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Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
pixym
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Posts: 597
Joined: Thu Jan 21, 2010 4:27 pm
Location: French West Indies

Very nice stills ;)
Work Station : MB ASUS X299-Pro/SE - Intel i9 7980XE (2,6ghz 18 cores / 36 threads) - Ram 64GB - RTX4090 + RTX3090 - Win10 64
NET RENDER : MB ASUS P9X79 - Intel i7 - Ram 16GB - Two RTX 3080 TI - Win 10 64
paoloverona
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Posts: 435
Joined: Thu Mar 29, 2012 8:40 pm

the interior shot is super!, all the conditioning components seems real.
The other shots seems absolutely photos!!! (are you sure they aren't? )

Congratulations!
intel i7 3820 3.6GHz, 16Gb 1600Hz, windows 7 professional 64bit, gtx 580 3Gb x2, Octane 3dsMax 2.58
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nuno1980
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Posts: 783
Joined: Sat Dec 18, 2010 10:04 pm

Why do you not use PMC kernel (new) despite your 2 x GTX 580's (= very good performance)? But this kernel is recommended. I like too and always use it. :)
NOTE: I'm sorry for bad english due to mute ;)

i7-12700KF
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Zotac GF RTX 4090 <3 :mrgreen:
SSDs OCZ RD400 0.5TB and Crucial 2TB SATA3
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CRT 19" Samtron 19" :|
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mbetke
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Joined: Fri Jun 04, 2010 9:12 am
Location: Germany
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Thanks guys!

I choose a kernel depending on my scene. There was no need for PCM. The room has an open wall and the parts uses a HDR image. Mostly I even use the basic kernel and try to stick with basic materials.
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Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
sdwhitton
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Posts: 126
Joined: Sat Oct 15, 2011 5:26 pm

the component renders look great! some anti-aliasing issues with the background though? difficult thing to fix I guess

wouldn't the office chairs have chrome legs..?
workstation well past its sell-by-date, Vista 64 bit (!) with a pitiful amount of RAM, re-invigorated with a GX 590

3ds Max Design 2011 (have 2013 but can't be bothered to re-do all the UI), CS5, and that free z-brush program, whatever it's called
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mbetke
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Posts: 1293
Joined: Fri Jun 04, 2010 9:12 am
Location: Germany
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No issues with AA. I just rendered with alpha and didnt put a background in the preview for client. So it looks a bit jagged. On finals all looks fine. You only get AA issues if you render with alpha in Octane and save to .jpg and not .png afterwards.
The office chairs dont need to have chrome. Mine even don't have chrome legs too, hehe. And it shouldn't distract the view from the equipments at floor and ceiling. So I've choosen more brushed looking metals.
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Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
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