OctaneRender® for 3ds max® v1.0 RC2[Test]

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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jan kudelasek
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thanks a lot for ies light.

Jan
W7 / Quad Core Xeon E5405 / 24G / Asus ENGTX 480, 580 / http://www.allcity.cz / https://www.facebook.com/pages/Allcity/ ... e=bookmark
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lixai
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for me RC2 (updated) doesn't even open material editor without crashing max.
Max 2013, nVidia 580 x 2, 306.97 and 310.33 (both crash), Windows 7 x64

before the last update was working fine.
Please check this problem.
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octane_crash.jpg
Core i7 860, ZOTAC GTX 580 - 3GB, 2 x GTX TITAN, 32Gb RAM
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Angelos
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lixai wrote:for me RC2 (updated) doesn't even open material editor without crashing max.
Max 2013, nVidia 580 x 2, 306.97 and 310.33 (both crash), Windows 7 x64

before the last update was working fine.
Please check this problem.
same problem
max 2012, 2013, gtx 580 306.23
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Karba
OctaneRender Team
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Joined: Sat Jun 11, 2011 9:05 am

Angelos wrote: same problem
max 2012, 2013, gtx 580 306.23

FIXED

Please redownload again :oops:
wisemanxxx
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Joined: Wed Apr 27, 2011 7:48 am

thank you for update. material editor doesn't crash now
B_M_A
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Joined: Wed Feb 01, 2012 8:25 am

hi folks,

i found a strange behaviour when using an hrdi in max2013 with rc2.
as you can see in the images below there is a green reflection on the bottomside of the objects.
the applied material is diffuse so there shouldn´t be any reflection.
if i switch from DL to PT there is something strange going on the refelection disapears except on the lowest object.
am i doing something wrong or is it a bug?
Attachments
K1600_ScreenPT.JPG
K1600_ScreenDL.JPG
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vk3d
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B_M_A wrote:hi folks,

i found a strange behaviour when using an hrdi in max2013 with rc2.
as you can see in the images below there is a green reflection on the bottomside of the objects.
the applied material is diffuse so there shouldn´t be any reflection.
if i switch from DL to PT there is something strange going on the refelection disapears except on the lowest object.
am i doing something wrong or is it a bug?
You can fix it by yourself... change specular depth in rendering settings.
Dual Xeon E5520 2.27 GHz, 48 GB DDR III
3ds Max 2016x64, Octane render for MAX, Titan Z
B_M_A
Licensed Customer
Posts: 4
Joined: Wed Feb 01, 2012 8:25 am

vk3d wrote:
B_M_A wrote:hi folks,

i found a strange behaviour when using an hrdi in max2013 with rc2.
as you can see in the images below there is a green reflection on the bottomside of the objects.
the applied material is diffuse so there shouldn´t be any reflection.
if i switch from DL to PT there is something strange going on the refelection disapears except on the lowest object.
am i doing something wrong or is it a bug?
You can fix it by yourself... change specular depth in rendering settings.

nothing happens when changing specular depth, problem still remains.
AlexCom
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Posts: 16
Joined: Wed May 16, 2012 10:35 am

Hallo! After updating octane to the latest version, then updating the 3ds max plug-in as well, it won`t work.. I`m using the dreaded kepler(1x690) driver version 306.97(should be latest) and windows 7 x64. Is it something I`m doing wrong or is there still a "special" plugin for the kepler users?

Thanks for reading and responding!

Alex
Win 7 Ult | i7 2600k | 16gb RAM | GTX 690 | 3ds max + Octane
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mykola1985
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Joined: Mon Sep 24, 2012 6:04 pm

Rc2 - BUG!

Please help!

(see attachment!)
Attachments
RC2-BUG.tif
i7 3770K, 12GB RAM, ASUS STRIX GTX 780 - 6GB OC Edition + ASUS GTX 780 Ti - 3GB, win 7 ultimate 64bit
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