Sky question
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- boeing727223
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- icelaglace
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If you're talking about the physical sky, then I would just suggest you to change some random values on it, play with it till you have a good result, as you need the sun to light your model; HDRI maps don't support Sun at the same time yet.
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- boeing727223
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I was afraid of that....needed some clouds.....will have to wait until Octane supports HDRI and sun. 

- gabrielefx
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render with alpha and put your sky.
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- Elvissuperstar007
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did yesterday
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- boeing727223
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gabrielefx wrote:render with alpha and put your sky.
Ok, I think this is what I need....under the Mesh Preveiw Kernel....I enabled the alpha channel and the sky disappears...so far so good. But when I attatch a png image the error I get says no alpha channel in image. What kind of image would need to be connected to the alpha channel pin in the mesh preview kernel?
- boeing727223
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Elvissuperstar007 wrote:did yesterday
Very nice work, how did you get the sky in the back? I think I am almost there just not sure what type of image is required yet.
Nice image ! I think that the best way for now is to use the Daylight system to create specular effects and get a shadow on the ground in the wanted direction, and render with alpha (transparent background).
Render again (still with transparent background) with an HDR or LDR image as environment if you want to get some sky/cloud reflections on the airplane.
Composite the two layers and adjust the mix amount to get the desired effect.
Add a background photo with the sun in the same direction as the sun direction in the Daylight system.
Render again (still with transparent background) with an HDR or LDR image as environment if you want to get some sky/cloud reflections on the airplane.
Composite the two layers and adjust the mix amount to get the desired effect.
Add a background photo with the sun in the same direction as the sun direction in the Daylight system.
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- boeing727223
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ROUBAL wrote:Nice image ! I think that the best way for now is to use the Daylight system to create specular effects and get a shadow on the ground in the wanted direction, and render with alpha (transparent background).
Render again (still with transparent background) with an HDR or LDR image as environment if you want to get some sky/cloud reflections on the airplane.
Composite the two layers and adjust the mix amount to get the desired effect.
Add a background photo with the sun in the same direction as the sun direction in the Daylight system.
Great info! How do you add the backround photo, is that done in Octane or outside of Octane in Gimp or Photoshop?
boeing727223 wrote:ROUBAL wrote:Nice image ! I think that the best way for now is to use the Daylight system to create specular effects and get a shadow on the ground in the wanted direction, and render with alpha (transparent background).
Render again (still with transparent background) with an HDR or LDR image as environment if you want to get some sky/cloud reflections on the airplane.
Composite the two layers and adjust the mix amount to get the desired effect.
Add a background photo with the sun in the same direction as the sun direction in the Daylight system.
Great info! How do you add the backround photo, is that done in Octane or outside of Octane in Gimp or Photoshop?
That needs to be done outside of Octane.
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