SU + Octane instancing - tropical house

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ppoublan
Licensed Customer
Posts: 56
Joined: Fri Nov 18, 2011 8:47 am

Dear all,
Thanks to new beta instancing feature, was able to do things from Sketchup impossible before.
Your feedbacks regarding plants and grass welcome.
Yours
Pascal
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grass36b.jpg
grass41b.jpg
grass40b.jpg
grass43b.jpg
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icelaglace
OctaneRender Team
Posts: 168
Joined: Thu Jul 05, 2012 11:59 am
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Textures & models looks good to me.
But what disturbs me the most, is the lighting. I don't know how to describe but it looks washed up/bland or something like that.
Like an old render compared to what Octane can do.
What kernel did you use? Direct Lighting only?
http://icelaglace.com
ppoublan
Licensed Customer
Posts: 56
Joined: Fri Nov 18, 2011 8:47 am

Yes these are directlighting only with octane daylight.
I need to try other render engines with hdri images.
And maybe to more leaves are ligth colors. Will try to add more dark colors on the leaves.
Thanks
tuts3d
Licensed Customer
Posts: 129
Joined: Tue Jul 20, 2010 1:44 pm

Hi

Can you share how you set up the instancing in sketchup? I can't seem to make it work.

Thanks
win 7 64 bit/ core i7 4770k/ 32 GB ram / gtx Titan sc/ asus Maximus vii hero MOBO
ppoublan
Licensed Customer
Posts: 56
Joined: Fri Nov 18, 2011 8:47 am

Hi,
I just use the Sketchup ruby script discussed in this thread http://render.otoy.com/forum/viewtopic.php?f=31&t=22581
Thanks to TIG and SMICHA for sharing their work on this.
You will also find a tutorial within the same forum topic.
Hope the feature will be integrated in the future into Octane SU exporter.
Also use some small SU tweaks to avoid SU performance issues when handling too many instances of hipoly components : replacing complex components within SU by much more simpler ones (just a cube or a line) when creating the scene, and creating different SU files each one with only one instance of the final obj component to export.
Yours
tuts3d
Licensed Customer
Posts: 129
Joined: Tue Jul 20, 2010 1:44 pm

thanks for the reply, will take a look at the link
win 7 64 bit/ core i7 4770k/ 32 GB ram / gtx Titan sc/ asus Maximus vii hero MOBO
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neo83_gr
Licensed Customer
Posts: 84
Joined: Thu Jul 26, 2012 9:39 am
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It's nice to see so many plants from SU!
RealityFox
Licensed Customer
Posts: 273
Joined: Sat May 05, 2012 1:43 pm

I agree with Ice, it looks like an older render made this. I would recommend a good HDRI for the scene and play with materials a bit more. I've seen direct lighting renders that were pretty damn realistic so you might be able to get away with it here. Although pathtracing is probably the best solution for a wide outdoor scene such as this.
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