OctaneRender® for 3ds max® v1.0 beta 3.00b[Test]
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IES does not work for me too...another small bug I found..check out the end of the mattress in both the image...as I take my camera lower the mattress (chamferbox) turns black on the ends..
- gabrielefx
- Posts: 1701
- Joined: Wed Sep 28, 2011 2:00 pm
Hi, I know well this issue.3rdeye wrote:IES does not work for me too...another small bug I found..check out the end of the mattress in both the image...as I take my camera lower the mattress (chamferbox) turns black on the ends..
Smooth shading in Octane doesn't work like in Vray for example.
You have to subdivide your mesh and then apply a smooth shading operator with 15-30-60 degrees
Dark surfaces can appear if you use high roughness glossy mats and you render with a camera positioned at extreme low angles respect the surface.
In this case the roughness component of the glossy mat can be created mixing a diffuse+glossy material.
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
- Elvissuperstar007
- Posts: 2508
- Joined: Thu May 20, 2010 8:20 am
- Location: Ukraine/Russia
- Contact:
thank you
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
Page octane render " В Контакте " http://vkontakte.ru/club17913093
HHbomb wrote:hello
1) I don't find OCTANE in customise menu
2) how to render trees with forest lite (i can just show proxies) or need forest pack ?
3) could it be possible to use multiscatter with octane one day ?
4) ooppps : one crash...
1) Please see image. Some times 3dsmax hold plugin loading. You can just click to Rendering menu to force 3dsmax to load it.
2) It is not supported.
3) It is not supported yet.
4) At what time does it happen?
Thanks Karba, found it...
4) don't remember... sorry
Thanks for turbosmooth support ! Works great.

4) don't remember... sorry
Thanks for turbosmooth support ! Works great.
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
- MaTtY631990
- Posts: 754
- Joined: Thu Apr 08, 2010 8:38 pm
Render iterations no longer apply for meshsmooth and turbosmooth modifiers. It worked for the 2.58f release. Does anyone have this same issue.
re. prb. turbosmooth.
Yes look here, Karba is working on.
http://render.otoy.com/forum/viewtopic.php?f=27&t=22692
Yes look here, Karba is working on.
http://render.otoy.com/forum/viewtopic.php?f=27&t=22692
Win7 x64 - 3DSMAX 2019 - 32GB RAM - 1080 TI
didnt check the plugin, just wondering if youre going to do something with the octane proxy, and the visibility in the viewport - I think that should be a priority here, since the 3dmax viewport is absolutely killing everything else - can you make it so when you have milions of polys, it doesnt affect the viewport as much - I didnt find a better solution that turning the objects into box view, and still it kills the screen, we know it can be done, if octane can render millions of polys, viewports that are not rendering should do it as well ..
I would set that the priority if others agree.. performance of instances in 3dmax view
I would set that the priority if others agree.. performance of instances in 3dmax view
3dmax, zbrush, UE
//Behance profile //BOONAR
//Octane render toolbox 3dsmax
//Behance profile //BOONAR
//Octane render toolbox 3dsmax
finally we have to make some scatter ability. 3dsmax can't handle huge amount of objects anyway.acc24ex wrote:didnt check the plugin, just wondering if youre going to do something with the octane proxy, and the visibility in the viewport - I think that should be a priority here, since the 3dmax viewport is absolutely killing everything else - can you make it so when you have milions of polys, it doesnt affect the viewport as much - I didnt find a better solution that turning the objects into box view, and still it kills the screen, we know it can be done, if octane can render millions of polys, viewports that are not rendering should do it as well ..
I would set that the priority if others agree.. performance of instances in 3dmax view
+1 ! multiscatter like tool 

YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |