Search found 57 matches
- Wed Aug 21, 2024 4:32 pm
- Forum: Lightwave 3D
- Topic: Online Renderfam for Lightwave 2023+2024 + Octane
- Replies: 1
- Views: 9561
Re: Online Renderfam for Lightwave 2023+2024 + Octane
I don't know about a ready renderfarm for LW+Octane, but in Garagefarm you can rent 1 or more servers with 10 GTX1080 or 8 V100. Of course if already you have a RTX 4090, rent only 1 of these server hasn't so much sense (Octane bench: RTX 4090=1274, Server 10 GTX 1080=2093, Server 8 V100=3037).
- Wed Jan 05, 2022 8:32 pm
- Forum: Releases
- Topic: OctaneRender 2021.1.1 LightWave EOL Tribute build
- Replies: 23
- Views: 10225
Re: OctaneRender 2021.1.1 LightWave EOL Tribute build
Hmm, I used that setup yesterday and it worked, are you sure you had UV map/projection node plugged in ?
I used LW turbulence texture, not really grid but shouldn't be any difference if one procedural works, no reason others wouldnt.
I think I do all right because in 2020 works without problems ...
- Wed Jan 05, 2022 2:25 pm
- Forum: Releases
- Topic: OctaneRender 2021.1.1 LightWave EOL Tribute build
- Replies: 23
- Views: 10225
Re: OctaneRender 2021.1.1 LightWave EOL Tribute build
Hi Juanjo,
thankyou for this update.
There is a bug in 2021: the LW procedural textures (as grid, checkboard, and so on) connected in the red "procedural" link of "Octane Texture Image" node, don't work. All was ok in 2020, not in 2021.
I hope you can fix it...
Bye and happy new year :)
Gianluca
thankyou for this update.
There is a bug in 2021: the LW procedural textures (as grid, checkboard, and so on) connected in the red "procedural" link of "Octane Texture Image" node, don't work. All was ok in 2020, not in 2021.
I hope you can fix it...
Bye and happy new year :)
Gianluca
- Mon Nov 01, 2021 12:38 pm
- Forum: Releases
- Topic: OctaneRender 2021.1 LightWave EOL Tribute build
- Replies: 31
- Views: 14093
Re: OctaneRender 2021.1 LightWave EOL Tribute build
Thakyou Juanjo, I was not expecting this, so it is a very big and apreciated surprise.
I was hoping to find the boolean node one day or the other, before your post about the end of the plugin, but ok, can't have all from the life.
Bye
Gianluca
I was hoping to find the boolean node one day or the other, before your post about the end of the plugin, but ok, can't have all from the life.
Bye
Gianluca
- Fri Oct 29, 2021 11:17 pm
- Forum: Lightwave 3D
- Topic: LW 2021 plugin, where are you?
- Replies: 30
- Views: 19226
Re: LW 2021 plugin, where are you?
I feel the floor crumble under my feet...
At 51 y.o. change the sw for me is very hard... I do with lw things that I'm sure I can't do with others sw... maybe I can do different, but I can forget the circus acts I used to make lightwave do (one above all the automatic transformation in the modeler ...
At 51 y.o. change the sw for me is very hard... I do with lw things that I'm sure I can't do with others sw... maybe I can do different, but I can forget the circus acts I used to make lightwave do (one above all the automatic transformation in the modeler ...
- Sat Sep 11, 2021 10:16 am
- Forum: Releases
- Topic: OctaneRender 2020.2 LightWave Production build 2020.2.5.1
- Replies: 36
- Views: 17252
Re: OctaneRender 2020.2 LightWave Production build 2020.2.5.0
+1
Lightwave still lives (ok, still isn't dead) only bec. octane and Juanjo's plugin exist.
Dear Juanjo,
Thank you very much Juanjo, for all your efforts, We greatly appreciate your support in the continued development of the plugin for Lightwave. You really help us keep our production line ...
Lightwave still lives (ok, still isn't dead) only bec. octane and Juanjo's plugin exist.
Dear Juanjo,
Thank you very much Juanjo, for all your efforts, We greatly appreciate your support in the continued development of the plugin for Lightwave. You really help us keep our production line ...
- Tue May 11, 2021 9:08 pm
- Forum: Lightwave 3D
- Topic: Instancing hierachy not working?
- Replies: 5
- Views: 2723
Re: Instancing hierachy not working?
Hi,
maybe because you moved the pivot point? It happened to me only one time because usually I don't move the pivot, so I didn't care and I didn't lost more time, simply I resolved copyng the object, but maybe this is your problem. Need some tests.
maybe because you moved the pivot point? It happened to me only one time because usually I don't move the pivot, so I didn't care and I didn't lost more time, simply I resolved copyng the object, but maybe this is your problem. Need some tests.
- Fri Apr 23, 2021 7:13 am
- Forum: Releases
- Topic: OctaneRender 2020.2 LightWave Production build 2020.2.3.1
- Replies: 21
- Views: 10610
Re: OctaneRender 2020.2 LightWave Production build 2020.2.3.1
Wow, so fast you were with this fix!
Now works all.
Thank you Juanjo.
Now works all.
Thank you Juanjo.
- Sun Apr 18, 2021 11:23 am
- Forum: Releases
- Topic: OctaneRender 2020.2 LightWave Production build 2020.2.3.0
- Replies: 23
- Views: 10364
Re: OctaneRender 2020.2 LightWave Production build 2020.2.3.0
Thank you for the update.
Unfortunately the Multi-thread scene extraction crash my LW immediately. It isn't a big problem for me, my scenes aren't so fat and I can disable it. In any case I ask if it is only a my problem or if it happens to someone other.
I know, it is my fault, I still working on ...
Unfortunately the Multi-thread scene extraction crash my LW immediately. It isn't a big problem for me, my scenes aren't so fat and I can disable it. In any case I ask if it is only a my problem or if it happens to someone other.
I know, it is my fault, I still working on ...
- Sat Apr 17, 2021 1:11 pm
- Forum: Releases
- Topic: OctaneRender 2020.2 LightWave Production build 2020.2.3.0
- Replies: 23
- Views: 10364
Re: OctaneRender 2020.2 LightWave Production build 2020.2.3.0
Thank you for the update.
Unfortunately the Multi-thread scene extraction crash my LW immediately. It isn't a big problem for me, my scenes aren't so fat and I can disable it. In any case I ask if it is only a my problem or if it happens to someone other.
I know, it is my fault, I still working on ...
Unfortunately the Multi-thread scene extraction crash my LW immediately. It isn't a big problem for me, my scenes aren't so fat and I can disable it. In any case I ask if it is only a my problem or if it happens to someone other.
I know, it is my fault, I still working on ...