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enricocerica
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Hi,

Here is a quick overview of what will be available with next Octane beta.
Water is made with bump
Trees, plants and leaves made using opacity maps (except background which is an image).
Original in 1024x800 rendered in about 22 min

Edit : Forgot to mention, it's lit with an hdr map
Attachments
pool1.jpg
Modeling system : I7 32GB Windows 10 & Fujitsu Celsius H720
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
http://www.myline.be
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Sam
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Your topic name cracked me up :lol:
Good scene, the water is very cool looking (almost green, like natural water, not blue-ish pool water)

Nice vegetation, details (like the leave in the foreground + on the water)
The background fit perfectly the scene

10/10 !
http://Kuto.ch - Samuel Zeller - Freelance 3D Generalist and Graphic designer from Switzerland
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

waaaaw ;)

very nice ;)
just the reed plants on the left back are a bit dark.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
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Sam
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just the reed plants on the left back are a bit dark
Agree, its like the left part was directlighting and the right part was pathtracing

I need to adjust my rating to something like

9.8/10
Last edited by Sam on Fri Mar 26, 2010 10:08 pm, edited 1 time in total.
http://Kuto.ch - Samuel Zeller - Freelance 3D Generalist and Graphic designer from Switzerland
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n1k
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Hi enrico. Nice image:) Did you use diffuse transmission for umbrella material?

Cheers,
n1k
[email protected], 8gb RAM, Gainward GF 460 GTX 2048mb,Win7 64bit.

http://continuum3d.blogspot.com/
Javadevil
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Joined: Mon Jan 11, 2010 5:52 am

Looks nice, does bump map have any kind of filtering ? some parts of the water look like square pixels.
pixym
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Location: French West Indies

very nice still, but some direct lighting would be welcome.
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enricocerica
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Thanks guys for comments,

n1k:I used the opacity slided to get some transparency
javadevil:yes I noticed that issue, I activated the smooth but it does not solved the problem.
Modeling system : I7 32GB Windows 10 & Fujitsu Celsius H720
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
http://www.myline.be
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radiance
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Joined: Wed Oct 21, 2009 2:33 pm

enricocerica wrote:Thanks guys for comments,

n1k:I used the opacity slided to get some transparency
javadevil:yes I noticed that issue, I activated the smooth but it does not solved the problem.
is your bump map resolution large enough ?
what's the image size ?

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
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Chris
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Location: Norway

Sam`s image got the same problem: http://www.refractivesoftware.com/forum ... ?f=5&t=863

Are textures filtered in some way in Octane?

Nice image between, looks very realistic

Cheers
________________________________________________________
Win 7 64 | 1x GeForce GTX Titan | AMD Phenom II X6 3.20Ghz | 16GB
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