Character Rig render problem

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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Martange
Licensed Customer
Posts: 28
Joined: Thu Jan 21, 2016 4:21 pm

Hi all,

We noticed on a project that whenever a character rig is present in a scene, the time it takes to collect assets and start the rendering progress EXPLODES litterally from 1 minute to ten...

I have absolutely no clue on what causes this problem but it has been identified on many different PCs on various projects with clean scenes.

Anyone knows what would be the problem ?

EDIT : Another info, the character has been rigged through mixamo auto-rig algorythm. Might be the problem.
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bepeg4d
Octane Guru
Posts: 10595
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
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Hi,

Which exact version of plugin are you using?

Could you share a simple example scene with assets so we can have a look?

ciao,
Beppe
Martange
Licensed Customer
Posts: 28
Joined: Thu Jan 21, 2016 4:21 pm

Hey grandmaster Bepeg4D !

I'm using Octane version 2026.1 (liveviewer Build 1.8.1).

I will link the problematic file below (I have removed all textures and geometry as this is a confidential project, but the problematic rig is still in there).

Just open and shoot Octane !

Thank you so much for looking into it :)
Attachments
MAX_RIG_DEBUG_FOR_OTOY.zip
(432.75 KiB) Downloaded 2 times
Martange
Licensed Customer
Posts: 28
Joined: Thu Jan 21, 2016 4:21 pm

I'm including a picture of the problematic hierarchy I identified.
Attachments
Screenshot 2026-07-03 215747.png
Screenshot 2026-07-03 215747.png (39.4 KiB) Viewed 32 times
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