Open the attached scene and render to live view. It gives me a crash here 100% of the time.
c4d 2025.2.1
octane 2025.1.0 build 0104
geforce 4090
driver 576.02
Started logging on 23.04.25 14:12:49
OctaneRender Studio+ 2025.1 (14010003)
initOCIOconfig cfgFile: OCIO_ENV:
disableAllDevices
VRAM used/free/max:0Kb/23.988Gb/23.988Gb Out-of-core used:0Kb RAM used:14.119Gb total:127.208Gb OpenGL free/total:0/0
Scene created in plugin version 14000011
Scene plugin version is older than version:2025.1.0
Plugin will convert the parameters of displacement texture.
Animated attributes should be changed by manually!
--------------------------- EXPORT LOG ---------------------------
Export materials time= 16.418 ms
Collect objects time= 11.903 ms
Mesh creation time = 48.94 ms.
Tried to access null item
Tried to access attribute via invalid ID A_COMPATIBILITY_VERSION (438)
Api update time: 6.916 ms.
CUDA error (700) on device 0: an illegal memory access was encountered
-> failed to download symbol(const23)
device 0: failed downloading ray statistics for post
CUDA error (700) on device 0: an illegal memory access was encountered
-> failed to create link
device 0: failed to create OSL compile context:
device 0: failed to compile module 3
MB:0/0 ST/MOV:0/1 Nodes:19 Tris:11k DispTris:0 Hairs:0 Meshes:3
Textures Grey8/16:0/0 Rgb32/64:2/0
Reproducible crash 2025.1
Moderators: ChrisHekman, aoktar
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Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
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Please note that reports of issues inside existing threads will be ignored/removed, and reports may be closed if the reporter does not respond to subsequent queries in the thread.
- Attachments
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- crashypants.zip
- (113.89 KiB) Downloaded 11 times
Weird, if you merge the scene into a new empty scene, it doesn't crash:
Beppe
ciao,
Beppe
Im 99% certain this crash is due to the use of analytic lights creating post volume effects. I suspect your fresh c4d file has reset the Post tab in the octane render settings.
If I copy paste this scene to a new c4d file it works, but once I enable the post glows and specifically 'Light Beams' in the Volume effects tab, it crashes again.
If I copy paste this scene to a new c4d file it works, but once I enable the post glows and specifically 'Light Beams' in the Volume effects tab, it crashes again.
Weird, I have no issues with Post Effect/Volume, even if I enable the PostFX AOV in Render Settings:
Beppe
ciao,
Beppe
- ChrisHekman
- Posts: 1053
- Joined: Wed Jan 18, 2017 3:09 pm
I have forwarded this scene to the octane team as it seems to be an issue in Octane itself