Aperture Rotation slider does not work

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speltrong
Licensed Customer
Posts: 77
Joined: Wed Mar 29, 2017 6:08 pm

Win11, 4090 mobile, 64RAM, C4D 2024.4.0, Octane 2023.1.2-R7.

Universal Camera > Universal tab > Depth of Field section > Aperture Rotation does not work in the C4D plugin. It works in the corresponding Standalone app. Test files attached. Screenshots below:
Screenshot 2024-05-04 062204.png
Screenshot 2024-05-04 062310.png
Attachments
Bokeh Test Standalone.ocs
(100.98 KiB) Downloaded 70 times
Aperture Shape Rotation.zip
(77.18 KiB) Downloaded 57 times
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aoktar
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It's working as expected! Please try to reinstall your plugin, it maybe related to some wrong resource files.
Octane For Cinema 4D developer / 3d generalist

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speltrong
Licensed Customer
Posts: 77
Joined: Wed Mar 29, 2017 6:08 pm

Reinstalled - I'm now using 2023.1.3-[R2].

Still see the same behavior. Aperture rotation in the Thinlens camera type works ok. Aperture rotation in the Universal camera type does not.
ThinLens - Rotation OK
ThinLens - Rotation OK
Universal - Does not rotate
Universal - Does not rotate
Simplified file here with just one sphere and two cameras. If you look through the ThinLens camera, it rotates as expected. If you look through the Universal camera it does not.
Aperture Shape Rotation v02.zip
Simplified file. Two cameras showing the issue
(82.41 KiB) Downloaded 59 times
frankmci
Licensed Customer
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Location: Washington DC

aoktar wrote:It's working as expected! Please try to reinstall your plugin, it maybe related to some wrong resource files.
For what it's worth, I'm seeing the same behavior with OctanceC4D 2023.1.3_R2 under C4D 2023.2.1.
Thin lens camera aperture rotation working, but Universal camera aperture not rotating.
Animation Technical Director - Washington DC
boxfx
Licensed Customer
Posts: 276
Joined: Fri Apr 27, 2012 9:13 am

I can confirm the bug. Universal cam aperture rotation does nothing, thinlens cam works fine

c4d 2024.4.0
octane 2023.1.3 R2
gf 4090
driver 551.86
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aoktar
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It's doing something else of what you think, but not noticable. But looks like parameter has different range and name in universal camera (like a rotation value -360 to 360). It's mistakely named on thinlens camera, should be "bokeh rotation".
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
speltrong
Licensed Customer
Posts: 77
Joined: Wed Mar 29, 2017 6:08 pm

Thanks for fixing this!
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