Hello my dear octaners,
I have the following problem.
Always when I want to save my project with assets, the filename of my textures in the shader changes. This is really annoying.
In the attachment you will see the first picture before I save the project, the second picture after I saved it.
Maybe someone has a solution for this.
All the best from Vienna, Niko.
Problem with "Save Project with assets"
Moderators: ChrisHekman, aoktar
It does what you should expect from a collect operation, similar to other textures. Your request is like to want an option for your case.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
I'm not sure what you mean, Ahmet. When I do a Save Project with Assets in Octane C4D, all the collected texture files retain their original names; "tree_placement.png" etc.aoktar wrote:It does what you should expect from a collect operation, similar to other textures. Your request is like to want an option for your case.
Animation Technical Director - Washington DC
I don't understand your answer. The correct file are saved in the tex folder, but the link in the shader is wrong so I always have to manually replace the pictures.aoktar wrote:It does what you should expect from a collect operation, similar to other textures. Your request is like to want an option for your case.
With the physical render all works perfect with "Save project with assets".
This is a really annoying problem. Not with small projects, but with bigger project it can take some time to exchange everything.
Sorry missed some part of your request, was a weekend here!
Assumed you're talking about path of filenames. If we talk about filenames, they are converted by C4D system functions. I need to check if it's safely possible to get real names.
Assumed you're talking about path of filenames. If we talk about filenames, they are converted by C4D system functions. I need to check if it's safely possible to get real names.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Great, thank you very much!aoktar wrote:Sorry missed some part of your request, was a weekend here!
Assumed you're talking about path of filenames. If we talk about filenames, they are converted by C4D system functions. I need to check if it's safely possible to get real names.