Yes we're currently applying the ObjectTag to children but that seems like a bad practice.
When there is no ObjectTag on the children it should inherit whatever ObjectTag is in the hierarchy before it.
Just like every other object does. Whatever ObjectTag you apply on the highest Null in the hierarchy - all of the children will automatically inhert the properties.
When we have like 12 Octane Scatter objects and each has 17 different objects in it (branches, bushes, rocks, fences,...). We always have to check and re check if all the children have their individual tags set properly since they don't inherit their parent's tag.
