I have Problems to find the right Settings for mjy Interior Scene.
In the octane renderer the Settings are good, but in the Standard Render i got a darker Image.
Copuld you help me out a Little ? What must i do ?
Settings between Cam and Render
Moderators: ChrisHekman, aoktar
- jayroth2020
- Posts: 488
- Joined: Mon May 04, 2020 7:30 pm
These two links may be of use to you:
https://docs.otoy.com/cinema4d/Anatomyo ... iewer.html
https://help.otoy.com/hc/en-us/articles ... -Cinema-4D
https://docs.otoy.com/cinema4d/Anatomyo ... iewer.html
https://help.otoy.com/hc/en-us/articles ... -Cinema-4D
Puget Systems / Intel Core Z790 ATX / RTX 4090 / Cinema 4D
As for this link ( https://help.otoy.com/hc/en-us/articles ... -Cinema-4D ) - setting OCIO in Project color management cause that all node gradients works different compared to non OCIO mode.jayroth2020 wrote:These two links may be of use to you:
Architectural Visualizations http://www.archviz-4d.studio
Try lower light intensity and increase camera exposure instead - just like real camera works in interiors.
Also change camera white point to 4500 kelvin, use "saturate to white". Use Octane Portal material for windows.
Even better result with ACES : In general color bleeding is caused by Sun strenght so you can always decrease it in Ocatne Daylight panel.
Also change camera white point to 4500 kelvin, use "saturate to white". Use Octane Portal material for windows.
Even better result with ACES : In general color bleeding is caused by Sun strenght so you can always decrease it in Ocatne Daylight panel.
- Attachments
-
- Interior_Light_ACES.zip
- (83.16 KiB) Downloaded 54 times
-
- Interior_Light.zip
- (81.56 KiB) Downloaded 61 times
Architectural Visualizations http://www.archviz-4d.studio
- jayroth2020
- Posts: 488
- Joined: Mon May 04, 2020 7:30 pm
Color bleeding in this case is caused by global illumination bounces with the GI Clamp. You can choose the Direct Lighting Kernel to minimize GI even more (as it does a single bounce only.) The question now becomes, "if you don't want (global illumination), why are you using Octane?" You are basically swimming upstream, as you are fighting what Octane specializes in...
Puget Systems / Intel Core Z790 ATX / RTX 4090 / Cinema 4D
I may not use the HDRI Map.
With Octane Standard Light you can get a nice Result.
I still have Problems to adjust the Denoiser Settings. The Blur is far to strong.
What does the Blend do ? I have set a high amount of Min Smaples withz a weak Blending.
Here is a Shot of my Interior. After that a Char comes in.
With Octane Standard Light you can get a nice Result.
I still have Problems to adjust the Denoiser Settings. The Blur is far to strong.
What does the Blend do ? I have set a high amount of Min Smaples withz a weak Blending.
Here is a Shot of my Interior. After that a Char comes in.