Camera Projected Texture Displacement

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yoscoob
Licensed Customer
Posts: 9
Joined: Sun Sep 20, 2015 8:31 am

Hi, is there a way to use an image displacement on a texture which is camera projected? I can get the material to project correctly, but the displacement doesn't use the same projection. It's also an animated texture... but I've just included the first frame as the projection is my issue. File attached for ref - thanks all!
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Camera_Projection_Displacement.zip
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Win 10 64 | Geforce RTX 2080 x3 | i7 5960X | 32GB | Cinema 4D R21 | Octane 2019.5
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bepeg4d
Octane Guru
Posts: 10358
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
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Hi,
you need to switch from Texture Displacement, to Vertex Displacement, and add a couple of extra subdivisions:
IMG_8644.jpeg
ciao,
Beppe

P.s: avoid to use .PSD textures.
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