Below is a setup where a Gradient Map node is between a Gradient Editor and a Texture Emission node. Any changes I make to the sliders (moving them, adding new ones) isn't updated in the viewport. I have to disconnect and connect some node to trigger the update. I would upload a Blend file, but as you can't use them, it makes no sense.
V27.15, Windows 10, RTX 3060
Gradient changes not updated in lights
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Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
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- linograndiotoy
- Posts: 1354
- Joined: Thu Feb 01, 2018 7:10 pm
Sure, we can use blend files, as long as the issue is an OctaneBlender problem, not an engine one.
I've made a similar scene, by the way. Let's see if this is something we can fix! Thanks!
I've made a similar scene, by the way. Let's see if this is something we can fix! Thanks!