Hello,
Is this a bug not yet fix? both C4D shader & Octane shader does not work.
I use a projection "flat" on a sphere with a c4d gradient to project on a sphere, both render show missing red circular.
The viewport for octane shader does not update also.
Can this be fix?
Best regards,
Nicholas
Projection: Flat ( error? )
Moderators: ChrisHekman, aoktar
Hi,
here is how you can do it in c4doctane Node editor, without changing C4D projection, and by using an external object to move the gradient where you want: ciao,
Beppe
here is how you can do it in c4doctane Node editor, without changing C4D projection, and by using an external object to move the gradient where you want: ciao,
Beppe
What about the staking shader tag on object manager, will that be fix soon?
my purpose of this is, to put on multiple logos on a product. So I use multiple sharder tags.
When I got 2 logos, I use extra 2 shader tags to overlay the master shader tag on the object manager. Will this be fix?
my purpose of this is, to put on multiple logos on a product. So I use multiple sharder tags.
When I got 2 logos, I use extra 2 shader tags to overlay the master shader tag on the object manager. Will this be fix?
- Attachments
-
- Projection.zip
- (681.67 KiB) Downloaded 34 times