Hi everyone!
I noticed that the node "Color Vertex Attribute" only imports two the custom attributes. If I promote through Ocatane objParms a third attributed with geometry it is not read. Example myCustom_1, myCustom_2, myCustom_3(this is not evalueted by the shader).
The attributes I'm promoting are color vector3
On the documentation is not specified how many attributes I can export.
It that confirmed or I'm missing something that I have to check?
Thanks,
G
Color Vertex Attribute question
Moderator: juanjgon
You're not missing anything. There is a maximum number but i don't remember what the maximum is.
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