render stuck on previous render

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
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BartvanDoornik
Licensed Customer
Posts: 14
Joined: Fri Nov 26, 2021 9:50 pm

Hi,
The preview render doesnt update correct. also when i change images it doesnt show them in the next render in preview.
When I select the object it shows the correct bounding box, see screenshot, but it renders in the previous position.
Is there an option to empty the GPU data or something.?

Thanks,
Bart
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blender_OuUTCqk6j6.png
blender_D1XuycA4B4.png
linograndiotoy
OctaneRender Team
Posts: 1351
Joined: Thu Feb 01, 2018 7:10 pm

Can you please post a simple scene showing the problem, with steps to reproduce it?
BartvanDoornik
Licensed Customer
Posts: 14
Joined: Fri Nov 26, 2021 9:50 pm

Hi,
I deleted my camera. A new camera didn’t have the problem. So hopefully something I did wrong.
Don’t know what.
Thanks for replying.
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Flyx
Licensed Customer
Posts: 50
Joined: Fri May 28, 2010 4:29 pm

Hi,
did you had the Adapt to Camera View Resolution option ticked ? It is currently bugged and will change your preview render with a wider angle view, viewing your image it could be it.

There is an option in the octane parameter drop-down to clear all cache, geometry and shader but I don’t know if it also reset camera data.
Win 11 64bits | Geforce 3090 RTX | RYZEN 9 5950X | 64GB
BartvanDoornik
Licensed Customer
Posts: 14
Joined: Fri Nov 26, 2021 9:50 pm

Thanks,
I noticed that bug indeed. Not sure what caused it. A new camera solved it for now..
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