Hi,
The preview render doesnt update correct. also when i change images it doesnt show them in the next render in preview.
When I select the object it shows the correct bounding box, see screenshot, but it renders in the previous position.
Is there an option to empty the GPU data or something.?
Thanks,
Bart
render stuck on previous render
- linograndiotoy
- Posts: 1351
- Joined: Thu Feb 01, 2018 7:10 pm
Can you please post a simple scene showing the problem, with steps to reproduce it?
- BartvanDoornik
- Posts: 14
- Joined: Fri Nov 26, 2021 9:50 pm
Hi,
I deleted my camera. A new camera didn’t have the problem. So hopefully something I did wrong.
Don’t know what.
Thanks for replying.
I deleted my camera. A new camera didn’t have the problem. So hopefully something I did wrong.
Don’t know what.
Thanks for replying.
Hi,
did you had the Adapt to Camera View Resolution option ticked ? It is currently bugged and will change your preview render with a wider angle view, viewing your image it could be it.
There is an option in the octane parameter drop-down to clear all cache, geometry and shader but I don’t know if it also reset camera data.
did you had the Adapt to Camera View Resolution option ticked ? It is currently bugged and will change your preview render with a wider angle view, viewing your image it could be it.
There is an option in the octane parameter drop-down to clear all cache, geometry and shader but I don’t know if it also reset camera data.
Win 11 64bits | Geforce 3090 RTX | RYZEN 9 5950X | 64GB
- BartvanDoornik
- Posts: 14
- Joined: Fri Nov 26, 2021 9:50 pm
Thanks,
I noticed that bug indeed. Not sure what caused it. A new camera solved it for now..
I noticed that bug indeed. Not sure what caused it. A new camera solved it for now..