Tempered Glass

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A.Lopez
Licensed Customer
Posts: 60
Joined: Fri Jan 21, 2022 4:20 pm

Hello,
someone could help me to replicate this material from V-ray? I was using it and it's great but I can't replicate it in Octane.
Any help could be appreciated,
Roy
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Capture V-ray glass tempered.PNG
Capture V-ray glass tempered.PNG (152.71 KiB) Viewed 2111 times
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bepeg4d
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Hi,
you can start from a Specular material, with Absorption Medium node, and a Gaussian spectrum, or RGB spectrum node in the Absorption pin:
FC7EA84C-1CB8-4007-9722-520DE0FB84E6.jpeg
ciao,
Beppe
A.Lopez
Licensed Customer
Posts: 60
Joined: Fri Jan 21, 2022 4:20 pm

Glass tempered.PNG
Thank you, Beppe!
But I've tried and that's my result...lol
What do I need to do more...?
A.Lopez
Licensed Customer
Posts: 60
Joined: Fri Jan 21, 2022 4:20 pm

Glass tempered.PNG
This one is where I need to use it!
:)
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galleon27
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A.Lopez wrote:
The attachment Glass tempered.PNG is no longer available
This one is where I need to use it!
:)
I'm gonna go ahead and assume that the glass panels are just planes and have no thickness. If you want glass to actually look like glass you need to extrude it.
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Screenshot 2022-03-28 185602.jpg
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A.Lopez
Licensed Customer
Posts: 60
Joined: Fri Jan 21, 2022 4:20 pm

They are extruded by 1 cm, as usual i do
A.Lopez
Licensed Customer
Posts: 60
Joined: Fri Jan 21, 2022 4:20 pm

Yep! I've found the problem...I was using a file where I was testing the suggestion of Paul Kinane to use ray epsilon between 0.075 and 0.1 inside Rhinoceros for the large model. This option was giving me the error. Here is the result with ray epsilon by default, 0.001.
Thank you all,
Roy
tempered glass.png
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bepeg4d
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Great!
Note that you can also adjust the Density value, to absorb more or less light, depending on your needs.

ciao,
Beppe
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