Clipping material :
It don't work with primitives like cylinder, cubes,...
In fact it is the flat parts of the primitive mesh which pose a problem : top cylinder, flat part of TextPlus, cubes,....
If you delete the top cylinder poly and recreate it ( border select and cap ) it works as expected.
Where are Vectron Operators ?
Cheers
Already asked for 2021.1RC1 but no answer ?
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YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
- paride4331
- Posts: 3813
- Joined: Fri Sep 18, 2015 7:19 am
Hi HHbomb,
It seems that the engine doesn't clip polygons with material IDs not 1
A Workaround is Transforming the object to clip as a Editable poly, select all polygons,
and set material ID 1 to all.
Developers will try to figure out and will add Vectron boolean in the next release.
Regards
Paride
It seems that the engine doesn't clip polygons with material IDs not 1
A Workaround is Transforming the object to clip as a Editable poly, select all polygons,
and set material ID 1 to all.
Developers will try to figure out and will add Vectron boolean in the next release.
Regards
Paride
- Attachments
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- clipping.rar
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ah ok ! Thanks Paride !
EDIT : in fact it don't work if the mesh with clipping material clip more then one ID at the same time.
EDIT : in fact it don't work if the mesh with clipping material clip more then one ID at the same time.
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |