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3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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HHbomb
Licensed Customer
Posts: 1377
Joined: Wed Jun 30, 2010 8:45 pm
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Clipping material :
It don't work with primitives like cylinder, cubes,...
In fact it is the flat parts of the primitive mesh which pose a problem : top cylinder, flat part of TextPlus, cubes,....
If you delete the top cylinder poly and recreate it ( border select and cap ) it works as expected.

Where are Vectron Operators ?

Cheers
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
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paride4331
Octane Guru
Posts: 3813
Joined: Fri Sep 18, 2015 7:19 am

Hi HHbomb,
It seems that the engine doesn't clip polygons with material IDs not 1
A Workaround is Transforming the object to clip as a Editable poly, select all polygons,
and set material ID 1 to all.
Developers will try to figure out and will add Vectron boolean in the next release.
Regards
Paride
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clipping.rar
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HHbomb
Licensed Customer
Posts: 1377
Joined: Wed Jun 30, 2010 8:45 pm
Contact:

ah ok ! Thanks Paride !
EDIT : in fact it don't work if the mesh with clipping material clip more then one ID at the same time.
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
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